Art

pls_countdown_151251.qtz (Composition by sinsynplus)

Author: sinsynplus
License:
Date: 2015.12.29
Compatibility: 10.6
Categories:
Required plugins:
(none)

Countdown using System Time.

Enjoy.

http://www.sinsynplus.de/

http://sinsynplus.tumblr.com/

Copyright (c) 2015 Martin Mayer ( www.sinsynplus.de )

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

Arduino Ultrasonic triggering of delayed mirror, explained (Composition by leon)

Author: leon
License:
Date: 2015.06.17
Compatibility: 10.10
Categories:
Required plugins:
Serial IO

A pupil wanted to make a art installation where a mirror, when approaching, suddenly gave you your same reflection but with a 5 second delay. Here is the patch.

It is hold simple, and with a lot of explaining notes, to help beginners to get into Quartz. It is also an easy connection from the ArduinoSensor-Universe to Quartz. Therefore, it has several optional patches for variating input (keyboard as toggle, Arduino with potentiometer knob) for testing and developing. Inside the patch are the sketches for Arduino (just copy and paste), I attach the wiring-pictures made with Fritzing and the Arduino Library for the Sensor (original link is inside the sketch). There is also an option to avoid using this library.

For beginners: you have to download and install the Serial IO plugin of Kineme in http://kineme.net/release/SerialIO/10, therefore you have to login (and if necessary register).

I have been helped here in Kineme a lot, and hope this helps somebody else.

Another theme: I see little activity lately. Guess people dedicate themselves to other stuff, also the founding members. Anyway, I think Quartz is still a great platform for info processing with diverse in- and output (despite I use it mainly for live visuals) and still not deprecated by Apple, so, I would love to see a revival….

DIP Switch (Composition by Sala28)

Author: Sala28
License:
Date: 2013.10.16
Compatibility: 10.7, 10.8
Categories:
Required plugins:
(none)

A simple custom composition to help set DMX compliant devices.

Just click on the channel text field and type the desired address than hit return ⏎ or click outside the box.

Similar the MadMapper tool.

I used some patches from QC DESIGNERS . You can get at http://qcdesigners.com/index.php/forums/topic/66/just-released-j-qc-0-8-... if you want.

DIP switch

Leap Motion plugin (Composition by benoitlahoz)

Author: benoitlahoz
License:
Date: 2013.07.24
Compatibility: 10.7, 10.8
Categories:
Required plugins:
(none)

Very very first test with the outputs from the Leap Motion, through the Objective-C API. I didn't managed to use the plugin at this post (http://kineme.net/forum/Jobs/AnyoneelseontheLeapMotionDeveloperprogram).

The X, Y and are scaled automatically while you move your hand over the limits of the Leap Motion FOV. Z is scaled to your values.

Works only in 64 bit, 10.7 and 10.8.

The plugin itself is under the vimeo down there.

EDIT : Here's a new very alpha version of the plugIn, that comes with 2 simple comps, before I go on holidays.

Basically it's a device data reader and 2 "helpers" patches, that output the datas to specific ports.

The "Pointable Reader" patch uses the settings panel to allow choosing the desired outputs and the mode : one patch per pointable (eg. to be put in an iterator) or all pointables of a hand (5 actually :-)).

It allowed me to track the pointables and avoid "jumps" in drawing with Queues for example. There's still a lot of work to do, but I would extremely appreciate to have returns !!!

Worley Cellular Voronoi Noise (Composition by gtoledo3)

Author: gtoledo3
License: MIT
Date: 2013.04.06
Compatibility: 10.5, 10.6, 10.7, 10.8
Categories:
Required plugins:
(none)

This shader is something I've wanted to do for a long time; a gpu-accelerated voronoi type image filter.

This uses the concept I was thinking of here (http://kineme.net/forum/Programming/StencilbufferinQC#comment-25903) . As I was making it, I realized it would be interesting to also have a mode where the randomness of the grid was controlled by luminosity, so there are a couple of modes for that.

Parameters: -distFormula: This changes the distance formula used for the voronoi computation from linear to "manhattan".

-lightMode: This changes the shader from a flat look, to a simple gradient "lighting" look, to a more complex "lighting" look with adjustable normals, and finally a normal output of the complex look.

-displaceMode: This controls whether the grid noise is triggered by brightness, darkness, or it's a constant value.

-displaceAmt: This controls how much each cell is displaced. With the luminosity displace modes, it's a multiplier, with the constant mode, it's constant.

-density: This controls the density of the voronoi grid.

-uvOffset and Zoom: I've added this because of the nature of the worley algorithm, cells at the top and side can sometimes be right where the texture repeats. A little zoom in and recenter solves this.

-normAdj/normAdjA/B/C - This is only active with the last two lighting modes. This changes the shape of the voronoi facets.

Enjoy. Please give credit if you use it, and also note that it's MIT licensed. The sample composition uses GL Tools, because it renders to a Quad, but if you don't have it installed, just use a Billboard/Sprite/whatever.

Settings Dialog with save and load params functionality (Composition by jrs)

Author: jrs
License:
Date: 2013.02.21
Compatibility: 10.6, 10.7, 10.8
Categories:
Required plugins:
Kineme File Tools, Kineme DataTools (to be released), Kineme Spooky Oatches, Noise Industries QC Plugins

A settings dialog that allows you to control parameters via keys, mouse and nudge buttons as well as control the min/max values and the scale of movement when using the keys. It also save and loads the parameters via the kineme structure to file patch.

Julia3d mesh (Composition by voxdeserti)

Author: voxdeserti
License: Public Domain
Date: 2012.11.19
Compatibility: 10.6, 10.7, 10.8
Categories:
Required plugins:
(none)

Set of fractal points with sorted connections between them. you can alter a shape of it by moving mouse cursor and then hitting 'space' bar. (All unused patches has been cleaned up)

acoustic to electro optical frequency (sound to color) (Composition by dust)

Author: dust
License: Public Domain
Date: 2012.11.17
Compatibility: 10.6, 10.7, 10.8
Categories:
Required plugins:
(none)

Audio to RGB

Metaballs Core Image (Composition by gtoledo3)

Author: gtoledo3
License:
Date: 2012.11.11
Compatibility: 10.5, 10.6, 10.7, 10.8
Categories:
Required plugins:
(none)

A classic "metaballs" setup in core image, with some simple lighting.

Pacman Core Image (Composition by gtoledo3)

Author: gtoledo3
License:
Date: 2012.11.11
Compatibility: 10.5, 10.6, 10.7, 10.8
Categories:
Required plugins:
(none)

This is a pacman animation, working in core image.