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AUSampler Preset Patch (Composition by dust)
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AUSampler Preset Patch
here is an AUSampler plugin for QC. with apples new AUSampler component in lion.. it is now possible to quickly make software instruments by saving a preset ...
Composition - dust (1641) - 2012-01-20 13:24 - 7 comments - 0 attachments
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Sequential Animation in Iterator (Composition by yone)
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Sequential Animation in Iterator
This is a small code snippet. :)
added another two versions.
Sequential Animation in ...
Composition - yone (20) - 2011-12-15 06:55 - 1 comment - 0 attachments
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Tons Of Spheres (Composition by gtoledo3)
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Tons Of Spheres
This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: ...
Composition - gtoledo3 (3525) - 2011-12-06 20:32 - 10 comments - 0 attachments
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Frequency BPM OSC (Composition by rbetin)
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Frequency BPM OSC
Frequency BPM OSC is a simple example using Kineme GL Point and Line Structure
This composition can be used to display frequency Waveform from 1Hz up to 20Hz ...
Composition - rbetin (15) - 2011-11-22 17:06 - 3 comments - 0 attachments
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Itunes xml Music Libary (Composition by itsthejayj)
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Itunes xml Music Libary
Using itunes Music library xml file normally located in your ~/Music/iTunes/iTunes Music Library.xml.
This composition allows access to your playlist ...
Composition - itsthejayj (244) - 2011-11-20 17:08 - 1 comment - 0 attachments
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AudioSpectrumVumeter (Composition by rbetin)
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AudioSpectrumVumeter
Audio Spectrum Vumeter with 50 up to 10KHz visualizer.
Select input with Up/Down arrow keys.
Master volume, channel and peak sensitivity.
...
Composition - rbetin (15) - 2011-11-25 10:03 - 1 comment - 0 attachments
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Send and receive images in a POST request (Composition by jstrecker)
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Send and receive images in a POST request
This example shows:
- how to use the Convert To Data and Convert From Data patches to send/receive images in a POST request
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Composition - jstrecker ◆ (117) - 2011-11-12 11:11 - 0 comments - 0 attachments
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Rotate image for a 360° simulation (used for 3D effect) (Composition by rbetin)
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Rotate image for a 360° simulation (used for 3D effect)
This patch uses a single image to simulate a 360° rotate (used for 3D scene)
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Composition - rbetin (15) - 2011-11-02 20:42 - 1 comment - 0 attachments
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Starfield Parallax (Composition by smokris)
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Starfield Parallax
A demonstration of a few concepts:
Generating, manipulating, cropping, and rendering an image with infinite dimensions
Using the mouse to drag an object ...
Composition - smokris ◆ (861) - 2011-11-02 11:46 - 1 comment - 0 attachments
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Dither Circles (Composition by gtoledo3)
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Dither Circles
I was looking at Toneburst's port of a webGL crosshatch shader, and I thought the idea of writing different fragment colors and maybe shapes, depending on luminance, ...
Composition - gtoledo3 (3525) - 2011-10-08 16:17 - 3 comments - 0 attachments
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Voronoi Shader (Interactive - reworked from p_g) (Composition by gtoledo3)
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Voronoi Shader (Interactive - reworked from p_g)
I was reading:
http://edotprintstacktrace.blogspot.com/search?updated-max=2011-02-01T12...
...and there was a really ...
Composition - gtoledo3 (3525) - 2011-10-06 03:08 - 1 comment - 0 attachments
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch) (Composition by gtoledo3)
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch)
This is Pulse by Danguafer/Silexars(2010) from the ShaderToy collection, changed to work with ...
Composition - gtoledo3 (3525) - 2011-10-05 20:24 - 9 comments - 0 attachments
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Metablob Multitouch (Metablob original code by Adrian Boeing) (Composition by gtoledo3)
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Metablob Multitouch (Metablob original code by Adrian Boeing)
This is based on metablob by Adrian Boeing, which is a classic metablob type shader with some animated metablobs. I've ...
Composition - gtoledo3 (3525) - 2011-10-09 11:09 - 0 comments - 0 attachments
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GLSL Mixer (Composition by gtoledo3)
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GLSL Mixer
This is a shader example that shows how to interpolate two textures using GLSL. It's handy as a destination that one can write to and mix directly at the renderer. ...
Composition - gtoledo3 (3525) - 2011-09-30 12:28 - 3 comments - 0 attachments
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Reaction Diffusion Dual Mode (Composition by gtoledo3)
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Reaction Diffusion Dual Mode
Awhile back, I posted a reaction diffusion kernel that was in a Cinder library example, setup in QC to have the feedback loops that need to happen to make ...
Composition - gtoledo3 (3525) - 2011-09-30 11:48 - 1 comment - 0 attachments
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QCMesh Triangles (Composition by gtoledo3)
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QCMesh Triangles
This composition illustrates how to construct triangles in QC using only stock patches, and also how to UV map them, so that they are successfully textured.
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Composition - gtoledo3 (3525) - 2011-09-30 09:46 - 1 comment - 0 attachments
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Smooth In Iterator (Composition by gtoledo3)
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Smooth In Iterator
This is a composition that illustrates the result of smoothing values inside of a QCIterator.
Smooth In ...
Composition - gtoledo3 (3525) - 2011-09-30 09:44 - 1 comment - 0 attachments
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flownoise (Composition by gtoledo3)
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flownoise
GLSL implementation of 2D "flow noise" as presented
by Ken Perlin and Fabrice Neyret at Siggraph 2001.
(2D simplex noise with analytic derivatives and in-plane ...
Composition - gtoledo3 (3525) - 2011-09-26 20:20 - 5 comments - 0 attachments
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Saving settings to a text file and restoring them. (Composition by usefuldesign.au)
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Saving settings to a text file and restoring them.
This composition shows one way to save and restore a few numeric input values for a Cube Renderer Patch.
It has published boolean ...
Composition - usefuldesign.au (1083) - 2011-07-26 12:05 - 2 comments - 0 attachments
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Augmented Reality in OpenCL (Composition by M.Oostrik)
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Augmented Reality in OpenCL
or
OpenCL Combined: Optical Flow, Fluid Simulation & Particle System
I wanted to have a similar flow functionality as Memo's ...
Composition - M.Oostrik (79) - 2011-07-22 09:22 - 41 comments - 0 attachments