Interactive

Results for Interactive

Birds talking about birds (Composition by sonostrano)

Birds talking about birds Hi! This is a composition a made for fun. Could you give any suggestions? birds_alpha.qtz ...

Composition - sonostrano (5) - 2012-02-02 06:58 - 1 comment - 0 attachments

Kinect Slideshow (Composition by lookitscook)

Kinect Slideshow A simple slideshow browser using Kinect camera for interaction. Screen shot 2012-01-31 at 7.18.43 PM.png ...

Composition - lookitscook (6) - 2012-01-31 20:22 - 1 comment - 0 attachments

Blob Tracking Plugin (Carasuelo OpenCV 0.02a) (Composition by benoitlahoz)

Blob Tracking Plugin (Carasuelo OpenCV 0.02a) Hi, A new plugin in the Carasuelo OpenCV bundle : Blob Tracking. I implemented the cvblob library and externalized a lot of parameters ...

Composition - benoitlahoz (193) - 2012-01-23 18:20 - 12 comments - 0 attachments

AUSampler Preset Patch (Composition by dust)

AUSampler Preset Patch here is an AUSampler plugin for QC. with apples new AUSampler component in lion.. it is now possible to quickly make software instruments by saving a preset ...

Composition - dust (1641) - 2012-01-20 13:24 - 7 comments - 0 attachments

Tons Of Spheres (Composition by gtoledo3)

Tons Of Spheres This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: ...

Composition - gtoledo3 (3525) - 2011-12-06 20:32 - 10 comments - 0 attachments

Theatre goes open source – Hope's Operetta (Composition by incubo)

Theatre goes open source – Hope's Operetta Hi, I had the pleasure of making visuals for Rovaniemi Theatre. The second half of "Hope's Operetta" is a visual ...

Composition - incubo (6) - 2011-11-25 07:21 - 4 comments - 0 attachments

Frequency BPM OSC (Composition by rbetin)

Frequency BPM OSC Frequency BPM OSC is a simple example using Kineme GL Point and Line Structure This composition can be used to display frequency Waveform from 1Hz up to 20Hz ...

Composition - rbetin (15) - 2011-11-22 17:06 - 3 comments - 0 attachments

Mandelbrot in 3d (Composition by psonice)

Mandelbrot in 3d More lunchbreak adventures.. although this one took a few lunch breaks ;) It's a raymarch into a mandelbrot rendered as a height map. Fully interactive, you can ...

Composition - psonice (879) - 2011-11-09 12:27 - 5 comments - 0 attachments

Chord Calculator (Composition by photonal)

Chord Calculator Over on the Ableton Forum ( http://forum.ableton.com/viewtopic.php?f=1&t=172299 ), a forum member posted diagrams of a chord slide rule. I took the diagrams and ...

Composition - photonal (242) - 2011-11-07 14:15 - 0 comments - 0 attachments

4-color Gradient (Composition by jersmi)

4-color Gradient A novel approach to creating a 4-color gradient using interaction patch, sprites and motion blur. Screen shot ...

Composition - jersmi (703) - 2011-11-06 02:39 - 0 comments - 0 attachments

Mandelbrot zoom (Composition by psonice)

Mandelbrot zoom Just a simple mandelbrot - got bored and made it during lunch. Use arrow keys to move around, W/S to zoom in/out. It's a simple comp too. Just a glsl shader ...

Composition - psonice (879) - 2011-10-21 07:16 - 1 comment - 0 attachments

OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED] (Composition by benoitlahoz)

OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED] [EDIT 20120124 - UPDATED - please see this post now : ...

Composition - benoitlahoz (193) - 2012-01-23 18:27 - 30 comments - 0 attachments

Dither Circles (Composition by gtoledo3)

Dither Circles I was looking at Toneburst's port of a webGL crosshatch shader, and I thought the idea of writing different fragment colors and maybe shapes, depending on luminance, ...

Composition - gtoledo3 (3525) - 2011-10-08 16:17 - 3 comments - 0 attachments

Voronoi Shader (Interactive - reworked from p_g) (Composition by gtoledo3)

Voronoi Shader (Interactive - reworked from p_g) I was reading: http://edotprintstacktrace.blogspot.com/search?updated-max=2011-02-01T12... ...and there was a really ...

Composition - gtoledo3 (3525) - 2011-10-06 03:08 - 1 comment - 0 attachments

Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch) (Composition by gtoledo3)

Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch) This is Pulse by Danguafer/Silexars(2010) from the ShaderToy collection, changed to work with ...

Composition - gtoledo3 (3525) - 2011-10-05 20:24 - 9 comments - 0 attachments

Metablob Multitouch (Metablob original code by Adrian Boeing) (Composition by gtoledo3)

Metablob Multitouch (Metablob original code by Adrian Boeing) This is based on metablob by Adrian Boeing, which is a classic metablob type shader with some animated metablobs. I've ...

Composition - gtoledo3 (3525) - 2011-10-09 11:09 - 0 comments - 0 attachments

line to sound iteration (Composition by realtime)

line to sound iteration inspired by Stephan Tillmans photos ( http://www.stephantillmans.com/index.php?/portfolio/leuchtpunktordnungen/ ) i tried to compile something like it in ...

Composition - realtime (8) - 2011-09-30 13:20 - 2 comments - 0 attachments

Augmented dancin' (Composition by jstrecker)

Augmented dancin' Tryplex OSCeleton DataTools ...

Composition - jstrecker (117) - 2011-11-12 10:50 - 3 comments - 0 attachments

Reaction Diffusion (Composition by gtoledo3)

Reaction Diffusion This is a grey-scott reaction diffusion simulation that's running in QC with the aid of a GLSL shader and feedback loop. The fragment shader is from the ...

Composition - gtoledo3 (3525) - 2011-08-22 00:23 - 24 comments - 0 attachments

face detector (Composition by dust)

face detector here is a face detector macro. it should help you if your on a mission to line something up to your facial features. this is just some extra bulge fun but there are a lot ...

Composition - dust (1641) - 2011-07-29 09:26 - 3 comments - 0 attachments