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Birds talking about birds (Composition by sonostrano)
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Birds talking about birds
Hi!
This is a composition a made for fun. Could you give any suggestions?
birds_alpha.qtz
...
Composition - sonostrano (5) - 2012-02-02 06:58 - 1 comment - 0 attachments
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Kinect Slideshow (Composition by lookitscook)
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Kinect Slideshow
A simple slideshow browser using Kinect camera for interaction.
Screen shot 2012-01-31 at 7.18.43 PM.png ...
Composition - lookitscook (6) - 2012-01-31 20:22 - 1 comment - 0 attachments
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Blob Tracking Plugin (Carasuelo OpenCV 0.02a) (Composition by benoitlahoz)
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Blob Tracking Plugin (Carasuelo OpenCV 0.02a)
Hi,
A new plugin in the Carasuelo OpenCV bundle : Blob Tracking. I implemented the cvblob library and externalized a lot of parameters ...
Composition - benoitlahoz (193) - 2012-01-23 18:20 - 12 comments - 0 attachments
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AUSampler Preset Patch (Composition by dust)
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AUSampler Preset Patch
here is an AUSampler plugin for QC. with apples new AUSampler component in lion.. it is now possible to quickly make software instruments by saving a preset ...
Composition - dust (1641) - 2012-01-20 13:24 - 7 comments - 0 attachments
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Tons Of Spheres (Composition by gtoledo3)
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Tons Of Spheres
This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: ...
Composition - gtoledo3 (3525) - 2011-12-06 20:32 - 10 comments - 0 attachments
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Theatre goes open source – Hope's Operetta (Composition by incubo)
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Theatre goes open source – Hope's Operetta
Hi,
I had the pleasure of making visuals for Rovaniemi Theatre. The second half of "Hope's Operetta" is a visual ...
Composition - incubo (6) - 2011-11-25 07:21 - 4 comments - 0 attachments
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Frequency BPM OSC (Composition by rbetin)
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Frequency BPM OSC
Frequency BPM OSC is a simple example using Kineme GL Point and Line Structure
This composition can be used to display frequency Waveform from 1Hz up to 20Hz ...
Composition - rbetin (15) - 2011-11-22 17:06 - 3 comments - 0 attachments
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Mandelbrot in 3d (Composition by psonice)
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Mandelbrot in 3d
More lunchbreak adventures.. although this one took a few lunch breaks ;) It's a raymarch into a mandelbrot rendered as a height map. Fully interactive, you can ...
Composition - psonice (879) - 2011-11-09 12:27 - 5 comments - 0 attachments
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Chord Calculator (Composition by photonal)
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Chord Calculator
Over on the Ableton Forum ( http://forum.ableton.com/viewtopic.php?f=1&t=172299 ), a forum member posted diagrams of a chord slide rule. I took the diagrams and ...
Composition - photonal (242) - 2011-11-07 14:15 - 0 comments - 0 attachments
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4-color Gradient (Composition by jersmi)
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4-color Gradient
A novel approach to creating a 4-color gradient using interaction patch, sprites and motion blur.
Screen shot ...
Composition - jersmi (703) - 2011-11-06 02:39 - 0 comments - 0 attachments
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Mandelbrot zoom (Composition by psonice)
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Mandelbrot zoom
Just a simple mandelbrot - got bored and made it during lunch. Use arrow keys to move around, W/S to zoom in/out.
It's a simple comp too. Just a glsl shader ...
Composition - psonice (879) - 2011-10-21 07:16 - 1 comment - 0 attachments
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OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED] (Composition by benoitlahoz)
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OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED]
[EDIT 20120124 - UPDATED - please see this post now : ...
Composition - benoitlahoz (193) - 2012-01-23 18:27 - 30 comments - 0 attachments
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Dither Circles (Composition by gtoledo3)
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Dither Circles
I was looking at Toneburst's port of a webGL crosshatch shader, and I thought the idea of writing different fragment colors and maybe shapes, depending on luminance, ...
Composition - gtoledo3 (3525) - 2011-10-08 16:17 - 3 comments - 0 attachments
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Voronoi Shader (Interactive - reworked from p_g) (Composition by gtoledo3)
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Voronoi Shader (Interactive - reworked from p_g)
I was reading:
http://edotprintstacktrace.blogspot.com/search?updated-max=2011-02-01T12...
...and there was a really ...
Composition - gtoledo3 (3525) - 2011-10-06 03:08 - 1 comment - 0 attachments
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch) (Composition by gtoledo3)
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch)
This is Pulse by Danguafer/Silexars(2010) from the ShaderToy collection, changed to work with ...
Composition - gtoledo3 (3525) - 2011-10-05 20:24 - 9 comments - 0 attachments
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Metablob Multitouch (Metablob original code by Adrian Boeing) (Composition by gtoledo3)
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Metablob Multitouch (Metablob original code by Adrian Boeing)
This is based on metablob by Adrian Boeing, which is a classic metablob type shader with some animated metablobs. I've ...
Composition - gtoledo3 (3525) - 2011-10-09 11:09 - 0 comments - 0 attachments
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line to sound iteration (Composition by realtime)
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line to sound iteration
inspired by Stephan Tillmans photos ( http://www.stephantillmans.com/index.php?/portfolio/leuchtpunktordnungen/ ) i tried to compile something like it in ...
Composition - realtime (8) - 2011-09-30 13:20 - 2 comments - 0 attachments
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Augmented dancin' (Composition by jstrecker)
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Augmented dancin'
Tryplex OSCeleton
DataTools
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Composition - jstrecker ◆ (117) - 2011-11-12 10:50 - 3 comments - 0 attachments
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Reaction Diffusion (Composition by gtoledo3)
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Reaction Diffusion
This is a grey-scott reaction diffusion simulation that's running in QC with the aid of a GLSL shader and feedback loop.
The fragment shader is from the ...
Composition - gtoledo3 (3525) - 2011-08-22 00:23 - 24 comments - 0 attachments
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face detector (Composition by dust)
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face detector
here is a face detector macro. it should help you if your on a mission to line something up to your facial features.
this is just some extra bulge fun but there are a lot ...
Composition - dust (1641) - 2011-07-29 09:26 - 3 comments - 0 attachments