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Facebook, Kinect and audio reactivity (Composition by incubo)
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Facebook, Kinect and audio reactivity
Here is a composition that makes simple use of Facebook, Kinect and audio reactivity.
See the full story here:
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Composition - incubo (7) - 2012-05-08 09:21 - 1 comment - 0 attachments
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waveform lines (Composition by dust)
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waveform lines
here are some waveform visualizations. they show you how you can use kineme's audio tools to generate waveform from a stock line patch. the inspiration for this ...
Composition - dust (1692) - 2012-04-27 17:40 - 8 comments - 0 attachments
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Industrial Robot (Composition by rbetin)
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Industrial Robot
A sample 3D industrial robot animation using sketchUp model as mesh, and Kineme 3D.
Composition file : Industrial robot.qtz
Mesh files : included ...
Composition - rbetin (18) - 2012-03-28 18:00 - 1 comment - 0 attachments
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Blob Tracking Plugin (Carasuelo OpenCV 0.02a) (Composition by benoitlahoz)
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Blob Tracking Plugin (Carasuelo OpenCV 0.02a)
Hi,
A new plugin in the Carasuelo OpenCV bundle : Blob Tracking. I implemented the cvblob library and externalized a lot of parameters ...
Composition - benoitlahoz (207) - 2012-01-23 19:20 - 15 comments - 0 attachments
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OSC Web Dance 3 (Composition by Prack)
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OSC Web Dance 3
OSC Web Dance 3
by PrackVJ aka Marcos Prack
www.iprack.com
With this comp you can control a differents meshes. You can rotate, change colors, and make some ...
Composition - Prack (23) - 2012-01-05 14:10 - 0 comments - 0 attachments
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Structure Transition (Composition by yone)
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Structure Transition
Transition Points
Structure Transition.png
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Composition - yone (33) - 2011-12-26 06:53 - 4 comments - 0 attachments
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Theatre goes open source – Hope's Operetta (Composition by incubo)
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Theatre goes open source – Hope's Operetta
Hi,
I had the pleasure of making visuals for Rovaniemi Theatre. The second half of "Hope's Operetta" is a visual ...
Composition - incubo (7) - 2011-11-25 08:21 - 4 comments - 0 attachments
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Frequency BPM OSC (Composition by rbetin)
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Frequency BPM OSC
Frequency BPM OSC is a simple example using Kineme GL Point and Line Structure
This composition can be used to display frequency Waveform from 1Hz up to 20Hz ...
Composition - rbetin (18) - 2011-11-22 18:06 - 3 comments - 0 attachments
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AudioSpectrumVumeter (Composition by rbetin)
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AudioSpectrumVumeter
Audio Spectrum Vumeter with 50 up to 10KHz visualizer.
Select input with Up/Down arrow keys.
Master volume, channel and peak sensitivity.
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Composition - rbetin (18) - 2011-11-25 11:03 - 1 comment - 0 attachments
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OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED] (Composition by benoitlahoz)
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OpenCV Contours & Convex Hull 2 Structure plugin [DEPRECATED]
[EDIT 20120124 - UPDATED - please see this post now : ...
Composition - benoitlahoz (207) - 2012-01-23 19:27 - 30 comments - 0 attachments
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch) (Composition by gtoledo3)
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Pulse Multitouch (originally by Danguafer/Silexars, ported to work with Multitouch)
This is Pulse by Danguafer/Silexars(2010) from the ShaderToy collection, changed to work with ...
Composition - gtoledo3 (3700) - 2011-10-05 21:24 - 9 comments - 0 attachments
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Shader Toy Collection - 704 (Composition by cybero)
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Shader Toy Collection - 704
One of a collection of 29 fragment shaders ported over from the collection of 41 hosted at Shader Toy [http://www.iquilezles.org/apps/shadertoy/]. GLSL ...
Composition - cybero (2541) - 2011-10-05 20:33 - 21 comments - 0 attachments
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Metablob Multitouch (Metablob original code by Adrian Boeing) (Composition by gtoledo3)
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Metablob Multitouch (Metablob original code by Adrian Boeing)
This is based on metablob by Adrian Boeing, which is a classic metablob type shader with some animated metablobs. I've ...
Composition - gtoledo3 (3700) - 2011-10-09 12:09 - 0 comments - 0 attachments
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Texture Trails (Composition by gtoledo3)
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Texture Trails
This is an example that shows a way of using the Kineme GL Tools Inverse Rotation with a "stack of sprites" texture rendering method, to keep the viewer from ...
Composition - gtoledo3 (3700) - 2011-08-04 19:37 - 2 comments - 0 attachments
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Plastic Peacock (Composition by cybero)
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Plastic Peacock
One Low, Mid & High audio reactive purely Core Image kernel composition.
Kineme Audio Tools Audio File Input.
Set to Looney Bob by Anitek
[2010 ...
Composition - cybero (2541) - 2011-07-29 09:11 - 4 comments - 0 attachments
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Lighting with Read Pixels (Composition by gtoledo3)
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Lighting with Read Pixels
This is a composition that takes the depth buffer from a QC scene, using the GL Read Pixels from GL Tools, and the color buffer, and composites them using a ...
Composition - gtoledo3 (3700) - 2011-04-11 23:51 - 9 comments - 0 attachments
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Tentacles - The Return! (Composition by gtoledo3)
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Tentacles - The Return!
I did a little mashup of my upload from yesterday.
I have it creating a normal map on the fly, making it's own lighting using greyscale procedural ...
Composition - gtoledo3 (3700) - 2011-03-24 12:12 - 0 comments - 0 attachments
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Tentacles (Composition by gtoledo3)
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Tentacles
This is a QC interactive graphics composition that renders tentacle like graphics with multitouch.
This uses the kineme multitouch patch.
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Composition - gtoledo3 (3700) - 2011-03-22 00:17 - 1 comment - 0 attachments
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Bounding Box / Mask for PixelS (Composition by benoitlahoz)
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Bounding Box / Mask for PixelS
I needed to obtain the bounding box coordinates of the PixelS plugin (actually I used the OpenCL version) result to output a ...
Composition - benoitlahoz (207) - 2011-02-03 13:54 - 0 comments - 0 attachments
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Visualizer 110910_gt (Composition by gtoledo3)
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Visualizer 110910_gt
I whipped this up while listening to some music today, and thought it looked fun...
It will require GL Tools, AlphaBlend, and Kineme3D.
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Composition - gtoledo3 (3700) - 2010-12-09 17:25 - 2 comments - 0 attachments