How to create text made out of particles!

coyne's picture

Hi there!

Once again turning to this helpful community to get some advice.

Im wondering how it is possible to create a word made out of particles much like this example from cristian wright called particle metrix.

http://vimeo.com/1311072

any ideas?

best regards niklas

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cwright's picture
you already asked, we already answered

You already asked this: http://kineme.net/Discussion/DevelopingCompositions/howcreatetextparticles

smokris already answered it.

coyne's picture
Re: you already asked, we already answered

ooops sorry missed that.

I couldnt find the post i made so i thought that it when posting it on the forum.

Now i see that i missplaced it in the dicussion thread.

Thanks for notifying me.

regards niklas

.lov.'s picture
no access?

i clicked the link but the site says me Access Denied. I logged in before.

cwright's picture
Re: no access?

weird, I'm able to duplicate that as an anonymous user too...

not sure what's going on, we'll take a look.

gtoledo3's picture
Re: no access?

arrrgghhhh...going crazy lookin' for text particles...

Anyways, did this last night.... interested in seeing what Steve's setup looks like!

This is somewhat of a futurismo rip off.

PreviewAttachmentSize
particle letters upload.qtz10.82 KB

dwskau's picture
Re: no access?

I also tried to click on that link earlier, but I could not see it even when logged in.

smokris's picture
Re: no access?

Apologies for this issue --- I had changed it from a forum post into a feature request, and I screwed up the permissions.

"Create Text from Particles" should now be accessible again.

dust's picture
Re: emotion

haven't messed with the kineme particles much but have them in collision action with an object. in theory you could make a 3d model of your text and fill it with particles, i have been doing that with real flow for sometime now, meaning it takes for ever for the particles to settle in a volumetric fluid setting inside real flow, but i have been playing with realtime solutions in unity3d. there is a program thats i thought was pretty cool made with cocoa... http://www.adrienm.net/emotion/eMotion.html maybe a particle paint solution with some conditionals affecting physics and a masked ci filter filter could do something similar on a accumulated particle cluster could be similar in quartz. i know apples app motion does shape painting which is really just a particle brush replicator, and accumulator based on a vector or alpha movie.

.lov.'s picture
Re: no access?

Thanks, now works well.