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Mesh Component to Kineme GL Point/Line Structure?Seems like a pretty direct relationship, but I can't anything to show up in the GL Point Structure using Get Mesh Component with key set to Vertices. Shouldn't this work? Mesh renders fine with Mesh Renderer...
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Mesh Vertices are stored in a new Structure format, which GLTools didn't understand. This fix should make it into a future GLTools release.
Thanks so much.