OpenCL RayTraced Quaternion Julia
I went to this other http://www.cs.caltech.edu/~keenan/project_qjulia.html
where I found this http://developer.apple.com/mac/library/samplecode/OpenCL_RayTraced_Quate... Compile the aplication, its a nice OpenCL RayTraced Quaternion Julia-Set.
In Keenan Crane's web site says there is the open GL Code can be ported to any other lenguage.
Is it possible to take the code GLSL in QC?
Don't miss this site eather http://frictionalgames.blogspot.com/2009/11/fractional-fun.html and watch some videos!
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