RealTime bodydress and recording...

offonoll's picture

I have been working with a wireless dress with sensors, 'Xsense' and I could track the body movement to my composition. So here it is a recorded plist of a fly kick you can play with. It is greate when things goes as expected.

Enjoy!

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OFF BodyTrack.zip411.99 KB

dust's picture
Re: RealTime bodydress and recording...

thats awesome, you made your own motion capture suit.

offonoll's picture
Re: RealTime bodydress and recording...

I will post more plist movements, If you want any movement, let me know, I may ask to the studio to record. :)

gtoledo3's picture
Re: RealTime bodydress and recording...

I don't think Oscar made the suit...

Methinks I do see "point noise" :) But I'm poking fun at you Oscar... I'm glad this worked out, I admit I didn't think it would look so slick when we were chatting about it :) It's pretty awesome.

offonoll's picture
Re: RealTime bodydress and recording...

Of course I didn't make the suit. the suit is motion capture for games and Motion Builder. http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837710 The suit comes with its own software which I can send the data to my composition through UDP. It is interesting how the suit creates the column points with only 3 sensors. Also using a LAN router, data flows very fast.

volkerk's picture
Re: RealTime bodydress and recording...

Thats great. You could use the GL Point Structure instead of multiple GL Points. Might speed up display. I did use it for Voxel data visualisation in QC, also body motion (http://www.kuchelmeister.net/projects/voxel.html)