RealTime bodydress and recording...

offonoll's picture

I have been working with a wireless dress with sensors, 'Xsense' and I could track the body movement to my composition. So here it is a recorded plist of a fly kick you can play with. It is greate when things goes as expected.

Enjoy!

PreviewAttachmentSize
OFF BodyTrack.zip411.99 KB

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

dust's picture
Re: RealTime bodydress and recording...

thats awesome, you made your own motion capture suit.

offonoll's picture
Re: RealTime bodydress and recording...

I will post more plist movements, If you want any movement, let me know, I may ask to the studio to record. :)

offonoll's picture
Re: RealTime bodydress and recording...

gtoledo3's picture
Re: RealTime bodydress and recording...

I don't think Oscar made the suit...

Methinks I do see "point noise" :) But I'm poking fun at you Oscar... I'm glad this worked out, I admit I didn't think it would look so slick when we were chatting about it :) It's pretty awesome.

offonoll's picture
Re: RealTime bodydress and recording...

Of course I didn't make the suit. the suit is motion capture for games and Motion Builder. http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837710 The suit comes with its own software which I can send the data to my composition through UDP. It is interesting how the suit creates the column points with only 3 sensors. Also using a LAN router, data flows very fast.

volkerk's picture
Re: RealTime bodydress and recording...

Thats great. You could use the GL Point Structure instead of multiple GL Points. Might speed up display. I did use it for Voxel data visualisation in QC, also body motion (http://www.kuchelmeister.net/projects/voxel.html)