vibrating vertices of 3d models and VDMX?
I am new to using Kineme (and fairly new to QC for that matter).
I would like to import 3d models and then expose vertices to VDMX so they can then be vibrated by sources like sound.
So for example if I had a wireframe cube model, this model could then shake and deform based on stimulation (noise?) to it's vertices.
Is there any easy way to do this already?
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