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How to use Kineme Particle tools/audio analysis question
First post, first time digging into Quartz Composer. I stumbled across this site while doing some research to see if QC would be a viable option for some audio visual performance. I have been using PureData/GEM recently, and I have gotten some decent results, QC just seems more polished visually.
First off, I can't seem to get the particle tools to do anything other than make a shape. I have an emitter hooked up to a scene to the standard renderer. Nada. I can get the apple particle emitter to work but as far as I can tell it just makes squares and thats not really what I am looking for.
Secondly, anyone have experience with audio analysis in QC? there were great tools for detecting amplitude frequency and attacks in Pd. be as harsh as my inexperience deserves.
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