I love depth of field

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toneburst's picture
DanieleCiabba wrote:some

DanieleCiabba wrote:
some usefull link (I hope so) http://encelo.netsons.org/blog/2008/04/15/depth-of-field-reloaded/ http://encelo.netsons.org/blog/2008/03/23/i-love-depth-of-field/ http://www.vimeo.com/1916475

DoF is very nice... I was actually working on a GLSL/CIFilter implementation of that technique Encelo mentions in that first link. I didn't really get it working, largely because of transparency issues, I think. I may try redoing it as a set of cascaded GLSL shaders, but I wanted to avoid having to Render In Image several times.

I did manage to create a nice edge-glow effect, quite by accident, though ;) http://machinesdontcare.wordpress.com/2008/09/21/interesting-error/

a|x

SteveElbows's picture
Oh that video is

Oh that video is interesting, think Im gonna have to take a look at Blender Game Engine. Cheers :)

cwright's picture
Holy Grail !

bulletphysics.com ! ! !

finally, a non-lame, multiplatform (read: os x), commercial/open compatible physics library ! Now if only I had more time !