I love depth of field

toneburst pictureDanieleCiabba wrote:some

DoF is very nice... I was actually working on a GLSL/CIFilter implementation of that technique Encelo mentions in that first link. I didn't really get it working, largely because of transparency issues, I think. I may try redoing it as a set of cascaded GLSL shaders, but I wanted to avoid having to Render In Image several times.

I did manage to create a nice edge-glow effect, quite by accident, though ;) http://machinesdontcare.wordpress.com/2008/09/21/interesting-error/

a|x

Oh that video is

Oh that video is interesting, think Im gonna have to take a look at Blender Game Engine. Cheers :)

cwright pictureHoly Grail !

bulletphysics.com ! ! !

finally, a non-lame, multiplatform (read: os x), commercial/open compatible physics library ! Now if only I had more time !