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Kineme WiiMote Patch --- Conflicts with other WiiMote PatchHi all, i can't get the wiimote patch to run properly: the wiimote just doesn't connect.... What's the proper way to go: 1. enable bluetooth 2. launch quartz (the patch exits QC if bluetooth is disabled) 3. press the red button (inside battery) of the wiimote ? That's what i do and it just doesn't work. Am I missing something here ? thanks Edit: sorted it out. I had 2 different patches that shared the same framework. I removed one and now your patch is working.... sorry for disturbing |
I'm not sure how to connect the wiimote, I have the patch connected to the rotation of a cube. I press 1 and 2 on my wiimote and nothing. Do I need to run any other app? My bluetooth is on, I tried pairing it with the bluetooth utility but is asking me to enter a number on my wiimote.
I just tested with VIDMX and it worked great but it doesn't in QC
Any ideas?
OK i figured out I just had to be patient and hold the buttons for longer
Usually, I don't use the 1+2 buttons, but the red sync button next to the batteries; either way, the do the same thing. You'll know it's ready to connect when Blue LED's at the bottom flash for a bit.
It's also a bit picky about connecting sometimes still... not much I can do about that part at the moment though :/
for connection problems: i personnally used RVL enabler once, then everything seemed to sorted out, naturally (how strange...)
http://www.wiili.org/forum/osx-wiimote-enabler-t229.html