View your shopping cart.
swap file performance
I'm about to do a fair bit of work on the core of my paint tool, and with the design I have in mind I'll hit memory issues fast.
Basically, I intend to store a series of images in a queue. The catch is that there will be 2 queues, both 2024*2024, one 8bit the other 16bit. There will be a lot of images too. The image gets stored at the end of the brush stroke so I don't think ram usage should affect performance much.
That's going to eat loads of ram, which means swapping to disk. How well is it likely to handle it? Anyone hit this kind of scenario before? Thought I'd better ask and redesign now if necessary rather than waste the effort!
More like this