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vade releases 3 super-fast blur patchesvade says: It uses a 5 pass render to texture pipeline and downsamples early passes based on how much blur you apply. This means v002 Blur runs faster when you apply more blur, so you can be aggressive with your effects. A quick (highly unscientific) test on my MBP shows roughly twice the framerate (compared to the built-in equivalent blur patches) for similar blur radii. Bravo! |
the fastest blur ever!!! impressive: on my mbp full framerate...
Impressive. All credit to vade for his amazing work. This is going to open up all kinds of possibilities, I think.
alx
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