wrl loader patch (vrml)

kveragoo's picture

Hi all,

I'm new to the site; Found lots of info. Thanks

Does anyone know of a vrml loader patch?

I'm using the OBJ loader but would like to keep color/ texture information. Please let me know if you have any solutions.

Cheers, Kevin

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cwright's picture
alternatives

I thought the OBJ loader preserved texture coords? (unlike the OFF loader, which didn't)

If you'd like, I can make you a kineme3d alpha tester (kineme3d doesn't support vrml, but a bunch of other formats, and preserves normals as well as textures, but not per-vertex colors) -- maybe that would be a start?

toneburst's picture
Any Chance Of...

putting me in the kineme3d alpha list?

alx

Quartz Composer Blog: http://machinesdontcare.wordpress.com

Music Site: http://www.toneburst.net

cwright's picture
don't need it

you don't need it, you're a glsl guru ;)

(i kid, i kid... I'll see what I can do) -- I thought I tossed an alpha your way a while ago?

toneburst's picture
'GLSL Guru' my arse....

'GLSL Guru' my arse.... I know about enough to translate other people's code (on a good day) ;)

I don't think you sent me a beta ever. Then again, I have a memory like a... a.... what's that think, you know.... etc.

alx

Quartz Composer Blog: http://machinesdontcare.wordpress.com

Music Site: http://www.toneburst.net

kveragoo's picture
kineme3d

Hi Christopher,

I'd love to try the kineme3D patch. How do I enlist? :)

Cheers, Kevin