Particle Pen Macro/QTZ

I would really like to see an implementation of the Kineme particle tools ala eMotion's particle pen tool, or Processing's Yellowtail (which has a better QTZ, imo).

I can't really figure out any way to get this working given the current functions, but it might be possible already in some way.

I would love to see that with the Kineme Particle abilities... it would be so cool to write a name, draw a shape.... and then reach over to a wind force slider and have particles start blowing away. Or have it spin into a vortex and explode....

smokris's picture
Kinda Possible

Woah, Yellowtail is very cool. That's not really possible with Particle Tools as-is, but definitely something I'll keep in mind as a future possibility.

A lot of the particle effects demonstrated in the eMotion demo video can currently be performed in Kineme Particle Tools (with the major exception being the "Origin Brush").

I've attached a sample composition. Use the left mouse button to draw, and the 'g', 'w', and 'v' keys to toggle Gravity, Wind, and Vortex Force, respectively.

PreviewAttachmentSize
particlepaint.qtz13.9 KB

gtoledo3's picture
Woah how unexpected!!! This

Woah how unexpected!!!

This is AWESOME... I'm about to play with it in a minute. To me, this shows what is so great about the web for the exchange of ideas.

I re-read my post.... to clarify, by "better qtz" I mean, that the Quartz Composer port of Yellowtail, is better than it is in Processing, imo. I hope no one inferred that to be in reference to be a diss on eMotion, or Kineme!

gtoledo3's picture
Wow. This is insanely cool.

Wow. This is insanely cool.

gtoledo3's picture
I posted a version of this

I posted a version of this .qtz that interacts with the optical flow plug-in, as a "thank you" for all of the great help the community here has given... hopefully some of these .qtz's will be of some use...

It is just a starting point for the tweaks of others!!! It could really use some fleshing out, so that more of the forces could be controlled by simple movement and not key combo's/

http://kineme.net/Discussion/GeneralDiscussion/Kineme3DAlpha9AugmentedRe...