10.4

Mac OS X 10.4 (Tiger)

Massacre (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2009.09.20
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

I'm more of a comedy movie guy :)

This is an effect that I thought was fairly interesting, and potentially useful though in amateur film production scenarios. It gives a pretty convincing effect of being in a "blood bath". I almost feel like I have to put disclaimers on it, because the effect looks kind of horrific.

Release: KinemeCore, v0.1

Release Type: Production
Version: 0.1
Release Notes

Have you grown weary of seeing @cwright's incomprehensibly cool transparent editor screenshots?

Are you tired of wishing your QC Editor would get out of your way, instead of getting in your face?

If you answered yes to any of those questions, the KinemeCore Plugin might be just for you.

As Seen At NAB2008! ;)

KinemeCore Options

The KinemeCore Plugin enables several modifications to the Quartz Composer Editor UI, including private patch exposure, snap-to-grid, toolbar removal, fullscreen editors, fullscreen viewers on startup, non-floating patch creators, slim and non-existent scroll bars, transparent windows, and much much more. Everything you need to get started on QC-Development Bliss.

This public release offers numerous performance improvements over the previous betas, as well as some more polished transitions and modifications. It also removes the KinemeCore Framework dependancy, removes the Sparkle dependancy, and has less start-up overhead.

This plugin doesn't affect your compositions in any way. What it does affect is how you make them.

There are still a couple Rough Edges; some of the modifications are pretty invasive, and there's not much more that can be done, unfortunately :( But there's always more room for additional changes, so feel free to fire questions, complaints, and additional features our way, and we'll see what we can do.

We're also in need of a much cooler about-box icon; if you're talented with paintshop, feel free to submit your artwork (512x512 or larger, please). Your artwork could be featured in a future update!

[edit: oops, forgot one link last reference. Sorry about that. Now it's fixed!]

Release: Serial IO, v20080326

Release Type: Beta
Version: 20080326
Release Notes

This is a fairly polished serial io patch (both smokris and I have been hacking on it mercilessly for the past day or two for an upcoming project)

Input and Output has been varified with an Arduino Diecimila at a few different baud rates (9600, 38400) with success. Binary output works (was added several betas ago, didn't get personally tested by me till today ;).

However, as is the case with all things kineme, we've hit upon a pretty nasty driver bug with ftdi (not surprised). I'm working with one of their techs to resolve this issue, hopefully that'll be fruitful.

The problem is basically this: Opening the serial port but never reading from it eventually causes some buffer overflows in the kernel. This causes some annoying side effects if you don't catch it soon enough. So if you have a Serial Output patch in the composition, you should add a matching Serial Input patch (with a specified break string!), and send its output to some red patch (a zero-count iterator is a cheap data sink). This will cause it to read out the buffer, averting the potential overflow (which shouldn't happen anyway).

This is close to a production release; please hammer on it, and find any weird corner cases where it doesn't work as expected (breakstring-less input will stop at 1 million bytes, then it'll probably trigger the overflow as noted above. This is the only known misfeature presently).

Release: Serial IO, v20080319

Release Type: Beta
Version: 20080319
Release Notes

This update to the SerialIO patch addresses a bunch of bugs with the serial input patch. Break String stuff now works.

It has been tested with our arduino board for simple reception, and appears to handle it well. It's likely for issues to still exist, but now we're in a position to test a bit, so development on this can proceed with more ease than earlier this year.

Release: Image Downloader (Blocking), v20090710 beta

Release Type: Beta
Version: 20090710 beta
Release Notes
This patch is now part of Kineme FileTools. (Don't use the standalone version on this page anymore.)

Here's a port of the Image Downloader (Blocking) patch to Leopard (nothing significant has change in the Tiger build).

Though a different plugin bundle is required, this should be composition-compatible (the same composition should work on Tiger and on Leopard).

No known issues, aside from the Intel GMA 950 not supporting textures larger than 2048x2048 (but this is also a problem with the built-in Image Downloader patch).

Release: GL Tools, v20080107

Release Type: Beta
Version: 20080107
Release Notes

Some minor changes to the GLTools beta, with a Tiger version too.

This version adds control over spline control point size and color, as well as a few cleanups and performance tweaks in preparation for the Production release this Wednesday.

The Grid Generator and renderer probably will not be in the production release, unless you think they should be included. Let me know what you think.

Release: Serial IO, v20080103

Release Type: Beta
Version: 20080103
Release Notes

This Serial IO Beta addresses the issues in the previous beta.

The hex conversion if fixed for the Serial Output patch.

Output continues to operate even if some configuration settings fail. This may help it to work with some DMX devices (I've not had any luck yet, but you may have better luck with different devices).

Release: YUV Color, v0.2

Release Type: Production
Version: 0.2
Release Notes

A public release of the YUV Color patch, updated to work on Leopard.

This version fixes some timing issues that would cause the patch to execute needlessly when the inputs didn't change. This will provide marginally higher performance for compositions using this patch (probably immeasurable though).

It also autoupdates old compositions to use the newer patch object; This was necessary because we've changed some internals that would otherwise break it.

Release: Serial IO, v20071230

Release Type: Beta
Version: 20071230
Release Notes

This SerialIO Beta adds support for sending Binary data.

To send binary data, 2 new inputs were created on the Serial Output patch: Binary Data, which takes a string input, and Binary Trigger, which sends the binary data.

Instructions: The string input needs to be formatted in hexadecimal with no spaces ('00ffeedd', not '00 ff ee dd'). It accepts lower or upper case ('00FFEEDD' is the same as '00ffeedd'). do not prefix a '$', a '0x', an '&', or any other common prefix to denote hexadecimal data. The input is limited to 131072 characters (65536 output bytes). If a non-hex character is encountered, it is treated as a zero ('ffeeddgg' is the same as 'ffeedd00'). Characters are expected to come in multiples of 2, ('00112233445566' [14 characters] not '012' [3 characters]) — odd characters are ignored ('012' is the same as '01').

I'm unsure if this works (again, no serial devices where I'm at at the moment), so please test it and send me your console logs — it'll write in the log for every read and write, to help me figure out what's happening if something goes wrong.

Release: Serial IO, v20071219

Release Type: Beta
Version: 20071219
Release Notes

This update to the Serial IO beta addresses a few issues in the 20071218 beta.

Multiple patches should now be able to share the same device without causing the "Device or Resource Busy" messages. Hopefully it'll allow input and output to the same device from different patches.

It's also built against a 10.4 target, so it runs on Tiger without "_open$UNIX2003 symbol not found" errors.

Serial Devices are now closed when patches are deallocated.

Logging is a bit more uniform. Please continue to include Console.app output when reporting success or failure.

Otherwise, the interface is identical.