10.4

Mac OS X 10.4 (Tiger)

Cube Mapped Texture (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2010.05.09
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

This is an example qtz that shows a somewhat low rez texture mapped to a cube, so that it appears to be a correct environment.

This is sort of "delicate", in that the viewpoint needs to be at the center of the cube more or less, to have the illusion work.

reactive feedback glitch (Composition by dust)

Author: dust
License: MIT
Date: 2010.05.06
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

so im not sure if the video glitch effect is still cool or not but nor do i care because i think the glitch is cool. so this is a video take from my i sight of my x wife singing in just vocals to melody she wrote. i took the melody and glitched it up and turned it into heavy bassline for an electro glitch track i made. so i wanted a video that reflects the vocal and bassline glitches.

to use this file just add you movie file. i added a separate solo drum track and this is key to getting an effect like this as the glitcheeenes is running off the peak amplitude from the audio spectrum.

don't know if this will help anyone but find it a great way to mess up a static shot from the isight.

Impossible Machine (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2010.05.02
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

This composition shows how to create a cube system using Iteration, LFO's, Interpolation, and 3 point lighting.

There are many type of movement available by manipulating the input parameters.

jumping (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2010.05.02
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

This composition shows how to construct "jumping" lines out of sprites, textured with a gaussian gradient that appear as though they squish as they reach a given boundary, then bounce from that boundary.

There are controls that change the size, pace, interpolation, line weight, phase control, and some other parameters.

JavaScript Map Function with Interpolatable Curves (Composition by dust)

Author: dust
License: MIT
Date: 2010.03.26
Compatibility: 10.4, 10.5, 10.6
Categories:
Required plugins:
(none)

here is a javascript interpolator or mapping function. it doesn't have its own time base as this is just to scale numbers. so it will not generate but it does map. why do you need this if apple interpolator works fine. maybe your inquisitive like i am as i seem to do a lot of interpolating plus the curve feature is exposed so you can interpolate a curve overtime. does that make since interpolate your interpolator curve ?

well maybe you want ease out or in a little longer for a specific period of time or more or less than you can draw a cubic or quadratic curve etc... if you set the curve to zero it is linear. so ironically i'm using an interpolator to generate a range of 0-127 integers so i can map that range down to a -1 to 1 float range with some simple javascript logic based on powers of 10.

im thinking i will do a javascript smooth later with its own time base so it will smooth and generate numbers ? maybe a hermite interpolator or something is not in QC. paul bourke has lots of wonderful interpolation examples on his site is this stuff interests you.