Mac OS X 10.5 (Leopard)

Release: Spooky Send/Receive, v0.2

Release Type: Production
Version: 0.2
Release Notes
Warning: These patches are now part of DataTools. Use that plugin instead.

This release of our Spooky Send/Receive Patch fixes a couple bugs and adds some additional control to the sender.

On the sender, there's now an option to disable the patch's auto-cleaning behaviour. Usually you'll want this to be enabled to prevent memory leaks, but in special cases (in iterators, or when using it as a data-store), you don't want cleaning to take place.

Occasionally, compositions that used this patch would checkerboard on startup. This has been fixed.

Additionally, a lot of stale code (leftovers from Tiger-era development) was removed, making the patch smaller, faster, and more reliable. It should still work in Tiger.

Release: File Tools, v20080220

Release Type: Beta
Version: 20080220
Release Notes

This FileTools beta adds the "Kineme File Info" patch.

The File Info patch can tell you if a file exists, what kind of file it is (file, directory, symlink, etc), how big it is, when it was created, and when it was last modified. This information is helpful for intelligent caching systems.

Will probably freak out in Tiger if you feed it a non-absolute, non-~ filename.

Release: GL Tools, v20080220

Release Type: Beta
Version: 20080220
Release Notes

This GLTools beta introduces the glOrtho patch.

Iterators are the worst way to make sphere-grids :) Half of them are inexplicably missing too for the screenshot. Probably due to system load or something. But you get the idea.

Release: Image Downloader (Blocking), v20090710 beta

Release Type: Beta
Version: 20090710 beta
Release Notes
This patch is now part of Kineme FileTools. (Don't use the standalone version on this page anymore.)

Here's a port of the Image Downloader (Blocking) patch to Leopard (nothing significant has change in the Tiger build).

Though a different plugin bundle is required, this should be composition-compatible (the same composition should work on Tiger and on Leopard).

No known issues, aside from the Intel GMA 950 not supporting textures larger than 2048x2048 (but this is also a problem with the built-in Image Downloader patch).

Release: CVTools, v20080207

Release Type: Beta
Version: 20080207
Release Notes

This is the initial beta release of our OpenCV Plugin.

There are some performance improvements over the previous Alpha, as well as some functionality improvements and bug fixes.

It's now possible to control how QC images are flipped when converting to OpenCV.

You can also add additional points to the optical flow patch without destroying its previous input. Currently, I do this with the Structure Maker patch (because it's already written), but if y'all think an OpenCV-Specific patch would be appropriate, I can make that too.

The OpenCV Camera input was disabled (It's impossibly slow on Intel macs, and it hangs on ppc macs). Placing such a patch in your composition will not do anything.

Added cvFindChessboardCorners -- this is a prerequisite for camera undistortion (unavailable currently), orientation (also unavailable), and perhaps POSIT stuff too (unavailable). If you're familiar with the OpenCV API, or know how to turn a collection of Chessboard Corners into a useful structure for other OpenCV functions, please let me know (I'm struggling a bit to figure out how it works.. the cv demos that use these function just produce garbage for me)

PPC may have some colorspace issues (blue/red tints), please let me know and supply examples so I can test better.

This is a 32-bit only plugin for now, so it won't work in 64-bit applications/runtimes.

Both provided demos require the GLTools plugin, and benefit from the YUV Colorspace plugin. The VideoTrack demo also requires the Structure Maker Plugin for live input. These dependencies are just because I was lazy and didn't feel like swapping everything out to QC-built-in stuff.

Face detection kind of works, but it's so slow you have to use swear words to describe it ;) It's also a bit wonky sometimes, even with identical input to the demos... still looking into that.

Release: Structure Maker, v20080206

Release Type: Beta
Version: 20080206
Release Notes

This beta cleans up the User Interface a bit, and adds support for Skipping unplugged inputs.

If possible, could someone test this on Tiger and see if it functions as expected? If so, it's probably ready for an initial public release.

Release: Structure Maker, v20080205

Release Type: Beta
Version: 20080205
Release Notes

This is the first public release of the Structure Maker patch.

This set of 2 patches allows you to create Indexed or Keyed structures similar to the Queue or Multiplexer patches.

Indexed structures may not work properly under Tiger; I'm unable to test it at the moment. By "Not Work Properly", I mean that structure members may show up out of order. Please let me know if this happens, and I'll work on an alternative implementation.

Release: MIDI Tools, v20080205

Release Type: Beta
Version: 20080205
Release Notes

Updated: Fixed the Output CC/Note bugs. Sorry about that. This MIDI Tools beta adds CC tracking to the Note Follower (which is now just called MIDI Follower).

Some code cleanup was performed as well, but there's still a lot of cleanup to do :/

Release: GL Tools, v20080202

Release Type: Beta
Version: 20080202
Release Notes

This beta addresses a few loading issues that have been reported.

Sometimes, on rare occasions, QC compositions using GL patches exhibit strange behaviour when loading (usually, by just drawing the checkerboard, with an "init failed" message in the console). Spline value loading also got some error checking (there was a report of incorrect values for unattached inputs sometimes.. I've not been able to duplicate it, but this may correct it?)

Polygon Mode also go properly branded (it was missing "Kineme" in the title, so it looked like a built-in patch)

No real big functional changes.

Release: GL Tools, v20080129

Release Type: Beta
Version: 20080129
Release Notes

Possibly addressed some config errors with GL Spline. Added Spline Stippling (yes!), added Line Texturing.

Let me know if splines start acting strangely; they've had a lot of internal changes take place.

There's an annoying behaviour with spline stippling where Input Stipple patterns that have no neighboring 1's are effectively disabled (0x5555, powers of two, other patterns). Setting scale to anything greater than 1 corrects this. This is expected behaviour, but if it's annoying let me know and I'll try to fix it (probably by forcing scale to have 1 silently added to it, so it'll always be > 1)