10.6

Mac OS X 10.6 (Snow Leopard)

Icosahedron (fast) (Composition by gtoledo3)

Author: gtoledo3
License: (Other — see description)
Date: 2012.06.13
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

This is a speed-optimized version of the Icosahedron shader posted here: ( http://kineme.net/composition/gtoledo3/Icosahedron ).

What remains is basically the depth equation...licensed under GPL/LGPL.

Pseudo Klienian Menger (Composition by gtoledo3)

Author: gtoledo3
License: (Other — see description)
Date: 2012.06.13
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

To paraphrase my icosahedron post (http://kineme.net/composition/gtoledo3/Icosahedron), I was checking out the source for fragmentarium (http://syntopia.github.com/Fragmentarium/ ...licensed under GPL/LGPL ) , and setup the shaders to work in QC.

This is an Pseudo Klienian Menger fractal running in QC's glsl shader patch.

It's fairly slow, so don't expect it to be a real time thing at high quality settings. :-) It's a little snappier than the icosahedron... I'd guess it could be made to run faster by making the lighting and color routines simpler.

Icosahedron (Composition by gtoledo3)

Author: gtoledo3
License: (Other — see description)
Date: 2012.06.12
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

I was checking out the source for fragmentarium (http://syntopia.github.com/Fragmentarium/ ...licensed under GPL/LGPL ) , and setup the shaders to work in QC. This is an Icosahedron fractal running in QC's glsl shader patch.

It's fairly slow, so don't expect it to be a real time thing at high quality settings. :-)

Bezier Iterate (Composition by gtoledo3)

Author: gtoledo3
License: MIT
Date: 2012.05.20
Compatibility: 10.6
Categories:
Required plugins:
(none)

This composition uses Kineme2D's Bezier Path With Curve and the Grid With Bezier Path. It iterates the Bezier Path With Curve in a way that allows you to subdivide a grid by multiple beziers, and warp along the path.

(This seems to expose a slight counter-intuitive or wrong aspect of Grid With Bezier Path - as the grid is composed of more beziers, UV's shift some. In practice, this isn't a big deal, because the texture scale can be adjusted with Image Texturing Properties.)

This will need Kineme2D and Data Tools. Syphon Server is incidental, but that will be needed to for the composition to fully restore.

Tested in 10.6.

Release: Art-Net Tools, v1.5

Release Type: Production
Version: 1.5
Release Notes

Changes since Art-Net Tools 1.4

  • Fixed bug introduced in 1.4 where ArtDmx Receiver Normalized Values Input had no effect.