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Particle Tools, v0.1
This is the first public release of our "Particle Tools". This set of patches provides an object-oriented interface for building dynamic particle systems. Screenshots after the break. [Note: If you're a beta tester and not a Kineme3D Alpha tester, please delete
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(The last two screenshots make use of the (currently unreleased) Kineme 3D Plugin.)
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AWESOME !!!!!
knm , you rock !!!
thanks smokris.... so many options, will take me ages to masterize...
Wow, this looks exciting...
alx
Quartz Composer Blog:
http://machinesdontcare.wordpress.com
Music Site:
http://www.toneburst.net
Any chance of being able to texture particles in a future update?
Lots of the particle effects I really like depend on being able texture the particles with some nice pictures (or video).
alx
Quartz Composer Blog:
http://machinesdontcare.wordpress.com
Music Site:
http://www.toneburst.net
it's on the todo list, don't worry. we're just totally crushed by a few large projects going on at the moment (hence the infrequent updates too :/ )
I'm glad it's on the (no doubt growing by the day) list, anyway.
:)
alx
Quartz Composer Blog:
http://machinesdontcare.wordpress.com
Music Site:
http://www.toneburst.net
Me too :)
Yea Yea Yea Yea Yea!!!!! let's make a kineme Party(cle)
More toys to play with! I think I might be able to find good use for this.. if so expect to see it performing tricks soon :D
Part. speed ?
smokris, is there a way to "freeze" the particles motion, or reduce their speed to a very minimum ? i haven't found the option and the speed setting doesn't seem to change anything.
these patches respect the timebase, so I think setting the timebase to a constant will freeze the particles.
OMG !
time freeze works (all particles stops)
time speed up works as well (multiply patch time *2)
time slow motion doesn't work (patch time *0.1 for instance)
any ideas on how to have very slow speed particles ?
EDITED: sorted with a Particles Opetrator / Object velocity ....
Great, great plugin guys !
Slowmo with the integrator patch !
yes !
well, it does work with integrator, effectively.
and also with a patch time multiplier.
The only thing to keep in mind, or it won't work -tested twice-
is that when you change the timebase to external, you have to stop the calculation, and resart the comp.
is it a superadmin option or a new feature on the site ?
right now, it's a superadmin feature (for security reasons). But! smokris is working on configuring a drupal plugin as we speak to embed videos for all registered users. :)
Ok, the plugin is working now --- you can embed videos from a variety of sources, including vimeo and youtube (complete list of supported sources: http://drupal.org/project/video_filter ).
Just use the code
[video:URL]and paste in the URL from the normal video-watching page ("http://vimeo.com/1149847" for example).It's a cool new features !
thanks for the update on the compose tips page too !
my god...This look awesome...WWDC every week to have release like this !...:)
Triple Thanks kineme......!
yanomano.
problem with the plugin
Hi thank for this other great plugin :)
but i've tried ti use it and i'm going in this error message from QC :
[ console logs removed by admin. ]
i've put the plugin in the Quartz composer plugin folder in my root library but seems dont work.
additionaly i've tried to compile the plugin but with no seccesful
here i'm on imac intel core duo 2
how toz
put the plugin in the qc patches folder, not plugins
see here:
http://kineme.net/HowToInstallCustomQuartzComposerPatches
(first thing to click on this site before asking any questions)
sorry for the error log but
sorry for the error log but i don't see any edit button
and sorry again for my mismatch i was believe that this is a plugin , no a custom patch.
I think there's a edit under the post for you. if you'd like, I can try to put it in a scroll box so it's smaller.
This is actually a plugin, but it uses apple's internal API (the "Unofficial API"), so it has to go in the Patches folder... their wording is a bit wonky I guess.
Thanks for the help Chris
Thanks for the help Chris :)
About the error log: i dont see any edit button under my post..or better i see it now only in this my reply
(sorry for my bad english)
the plugin goes in Quartz Composer Patches, not Quartz Composer PlugIns.
The plugin isn't likely to compile out of the box, since it includes some kineme3D bindings that only a few people have. You can remove the patches with "Kineme3D" in them (only a collider patch for now) and try again, and it should work.
Probs
This looks cool, but the only plug I find is called "Kineme Particle", neither the renderer nor anything else show up... Am I just to plain stupid to install or is there something I missed?
The search function in QC doesn't always pick up the Kineme patches, I've noticed. Have you tried manually scrolling through the list?
alx
Quartz Composer Blog:
http://machinesdontcare.wordpress.com
Music Site:
http://www.toneburst.net
Yes I have - scrolled down
Yes I have - scrolled down to the renderers and there was nothing....
we brand all our plugins, so searching for patches with the category "Kineme" should turn them up. We don't follow the built-in conventions ("Tool" "Environment" "Renderer" etc) because we don't want people to mistake our (unsupported) patches for legitimate apple ones if they run into problems. On Tiger, a lot of people whined to Apple about _Our_ mistakes, and that wasn't helpful for apple or us.
Better yet, don't search at all, but manually browser the whole patch list -- they show how contiguously, so it should be easy to spot.
That's it!!!
Thanks a lot! Found them now. I guess I was relying too much on the search function.