|
BoidsBasic flocking behavior questionI am trying to get a handle on the Particle Tools and am having quite a rough time of it. Does anyone have a very simple QTZ or tutorial that simply shows how to get some number of objects onto the screen and flocking about? There seems to be some hat trick I am missing. I can't keep the boids from flying off the screen never to be seen again. The demos and sample projects I have seen are quite complex and while I would love to delve into them at some point, am currently interested in a much simpler base to work from. Thanks in advance!
OpenCL Boids (Composition by M.Oostrik)
---UPDATE 2.2---
---UPDATE 2.1---
Contributions by George Toledo.
The purpose of this project was to get a better insight in OpenCL, it worked! For now i will work on other stuff, but in the future there will be new versions. ---ORIGINAL POST (2.0) --- Dust and I were working on boids some months ago for a generative artwork. I got distracted by other projects, but recently i had some time to spare, so i decided to rewrite the code for the purpose of sharing. Here it is... Sources:
Contributions by George Toledo.
|