Clash

Composition Importer & Sprite patch backgrounds clash with OpenCL ImageRead Mesh Imagery

cybero's picture

I came across a problem when creating a composition with the operation of the Composition Importer to provide a background in Lion.

This may have been noticed before now; the Composition Importer patch is meant to load "a Quartz composition from a Composition Repository identifier, a URL or file path, and allows to communicate with its inputs and outputs, if any".

It should look something like this - see image attached, but when incorporated as such, it conflicts with Mesh Images.

See attached example, works with a Clear patch, but not with a Composition Importer patch.

The same problem can also be created when using any Sprite patch as a colour background with an OpenCL ImageRead Mesh Image.

Static DAE meshes do not provoke the same clash at all