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Leap MotionLeap Motion QC PlugIn on GitHubHi all, Thanks to @isthejayj who commissioned the latest version of my Leap Motion plugin, it's now available open source at : https://github.com/hOoz/Leap-Motion-QCPlugIn with the following patches.
Leap Motion plugin (Composition by itsthejayj)
Finial release of JAMM's leap motion plugin used in Swoosh. With a multi hand, multi finger, multiple hit target composition example Leap Motion plugin (Composition by benoitlahoz)
Very very first test with the outputs from the Leap Motion, through the Objective-C API. I didn't managed to use the plugin at this post (http://kineme.net/forum/Jobs/AnyoneelseontheLeapMotionDeveloperprogram). The X, Y and are scaled automatically while you move your hand over the limits of the Leap Motion FOV. Z is scaled to your values. Works only in 64 bit, 10.7 and 10.8. The plugin itself is under the vimeo down there. EDIT : Here's a new very alpha version of the plugIn, that comes with 2 simple comps, before I go on holidays. Basically it's a device data reader and 2 "helpers" patches, that output the datas to specific ports. The "Pointable Reader" patch uses the settings panel to allow choosing the desired outputs and the mode : one patch per pointable (eg. to be put in an iterator) or all pointables of a hand (5 actually :-)). It allowed me to track the pointables and avoid "jumps" in drawing with Queues for example. There's still a lot of work to do, but I would extremely appreciate to have returns !!! |