Vertex Texture Fetch

GLSL Vertex Shader Texture Support QC4

toneburst's picture

I've just noticed vertex texture fetch (ie using textures in a GLSL vertex shader), seems to be working with video input on my new MacBook Pro in QC4/Snow Leopard. There has been much discussion around this whole issue on Kineme, so I'm wondering if maybe some of you could try this simple example composition on your systems, and let me know if it works for you, and if you get reasonable frame-rates. I'm intrigued to know if VTF has finally been fixed so it works with non-static images, and on the GPU, and if so, on which hardware.

Cheers guys,

a|x