edges

Polygon Cube w/o cross beam

scalf's picture

Hello,

I am wondering how to render a cube without the diagonal cross section?

Did this somehow change recently? I have been able to do it before but it seems now that it comes standard with the diagonal cross section. I need to get rid of this for aesthetic reasons. How can I do this like as in the 1024 camera perspective example?

http://1024d.wordpress.com/2012/01/03/_1024_cameracorrection-qcplugin/#c...