Augmented Reality in OpenCL (Composition by M.Oostrik)
OpenCL Combined: Optical Flow, Fluid Simulation & Particle System
I wanted to have a similar flow functionality as Memo's ofxMSAFluid: http://memo.tv/ofxmsafluid.
Looking around a found almost all the functionality on or via kineme.net:
So it made sense to return the result.
Here it is! With a little run through in the attached video.
Note: I created this video using a geforce 480 (with 480 cores). The optical flow and fluid simulation have a resolution of 512x512 and there are 1.280.000 particles. (some visible, some not)
I'd appreciate feedback on optimal settings for your systems. (the attached patch has a resolution of 128 with 128.000 particles)