QCMesh Triangles (Composition by gtoledo3)

Author: gtoledo3
License: Creative Commons Attribution-NoDerivs
Date: 2011.09.30
Compatibility: 10.6, 10.7
Categories:
Required plugins:
(none)

This composition illustrates how to construct triangles in QC using only stock patches, and also how to UV map them, so that they are successfully textured.

cybero's picture
Re: QCMesh Triangles (Composition by gtoledo3)

Tee hee, I remember mentioning this , or some prior iteration similar by you upon a previous forum post thread.

Good example of building specific static structures and then employing them , in this instance with a video input.