Hello,
I'm on Mac OS X ML and all Mesh patches crash Quartz Composer.
I saw some posts about it but I was wondering if someone found the problem ?
Thank you.
Temporarily I found the same problem, in my case though I found that downloading and installing the most up to date Xcode compatible, OS compatible Graphics Tools distribution worked wonders. Do update your Kineme 3D too.
Thanks @cybero, I'll try this and update the post.
Well, it didn't work, but I guess that I should take all my plugins out of the Graphics folder and add them one by one, just to check...
Do you have a sprite or billboard on the same level as a mesh renderer. I believe this issue still excites (see post below)
http://kineme.net/forum/General/MeshCreatorBillboardorSpriteCrash
No, even without a Clear patch. I tried everything :-/
Sounds like a plugin problem... did you try making another user to see if it happens there?
You're right, I'll do this and test each plugin one by one.
Temporarily I found the same problem, in my case though I found that downloading and installing the most up to date Xcode compatible, OS compatible Graphics Tools distribution worked wonders. Do update your Kineme 3D too.
Thanks @cybero, I'll try this and update the post.
Well, it didn't work, but I guess that I should take all my plugins out of the Graphics folder and add them one by one, just to check...
Do you have a sprite or billboard on the same level as a mesh renderer. I believe this issue still excites (see post below)
http://kineme.net/forum/General/MeshCreatorBillboardorSpriteCrash
No, even without a Clear patch. I tried everything :-/
Sounds like a plugin problem... did you try making another user to see if it happens there?
You're right, I'll do this and test each plugin one by one.