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Conditional or something else / helpI need some help, don't know how to archive something like that. I have audio patch what gives out volume info (from 0-1) to conditional patch (if first value is greater than 1 then) then it trigers enable on sprite. But i want to have this sprite left enabled. Not flickering on volume. How to do that? QC included. Maybe someone can explain. emer.
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Maybe I'm being dumber than dumber still, but wouldn't setting the second value on the Conditional Patch down to something like 0.0001 do the job for you, or am I looking at this too simply?
Mhm, problem is basicly this is a yelling game in theatre. Actor is yelling until he's voice is loud enough and this triggers another thing. And this should stay on. so 0.0001 don't work.
Any other ideas?
Toggle patch.
Tnx, i was trying this, but didn't look QC example. Now I did and this works.