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New Years CounterHi, First off thanks for reading this. I have attached an example composition that I created. (You have to make it work by changed the value in the second conditional to trigger it to say 'happy new year') I have some question: Using the boolean I have enabled a sprite to display. How would I make it trigger an animation of 'happy new year' that resolves over a few seconds? Right now it only stays for one second. If I wanted to emphasis the countdown from 10 to 1, how would I calculate that for displaying in another layered sprite? Thanks again!
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Hi Jersmi,
Thanks for the input. I am using your methid and didn't know about the stopwatch.
What is comfusing me in this composition I'm trying to create is the conditional patch.
I'm trying to: do c if a=b - but the conditional patch's logic is: do c 'if and only if' a=b.
So I want to say if time a is equal to time b then trigger one animation and make the first one go invisible, but the first animation only goes invisible for one second because the patch has a bi-equivalence conditional not a regular conditional like in traditional programming. WTF?