Quote:
You cannot achieve the same quality as Trapcode Particular in realtime with QC.
I guess that would also hold for offline rendering too, franz.
"Close, but no cigar" - even with employing a Timeline patch.
Besides, the example on youtube referred to by marcofilipevieira would probably work better as Particle Tools [or possibly with Mesh or GL Tools] put through to an Optical Flow setup.
Ok, thanks guys. I'll try with Particle Tools and then the Optical Flow setup.
I also would like to have something like this http://www.youtube.com/watch?v=tjAjORHr4gA&feature=related,
can I do this with the particle tool ? The smoke effect?
I'm new in Quartz Composer and I would like to know how to do this kind of effects in quartz composer for a project.
Start with timeline an work your way up from there - I'd say and evidence more , but it's late here and I have other stuff to do. Timeline.
You cannot achieve the same quality as Trapcode Particular in realtime with QC.
I guess that would also hold for offline rendering too, franz.
"Close, but no cigar" - even with employing a Timeline patch.
Besides, the example on youtube referred to by marcofilipevieira would probably work better as Particle Tools [or possibly with Mesh or GL Tools] put through to an Optical Flow setup.
Ok, thanks guys. I'll try with Particle Tools and then the Optical Flow setup. I also would like to have something like this http://www.youtube.com/watch?v=tjAjORHr4gA&feature=related, can I do this with the particle tool ? The smoke effect? I'm new in Quartz Composer and I would like to know how to do this kind of effects in quartz composer for a project.
Thank you very much for your attention.