QC GLSL shaders and movies
I am porting some of Mr. Doob's ( via Inigo Quilez) plane deformation shaders in GLSL.
I am able to get the shader working in QC on an image. However, I can't it to work on a movie file or with images from my iSight camera.
I have tried putting the Video Input patch inside of a Render In Image but that did not work.
Any thoughts or suggestions? Is this even possible?
I am including a version of the patch. Thanks in advance.
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