Quartz Composer Visualizer scaling problem

apple pi's picture

Hello everyone, I have this composition that I want to span through 2 monitors. There are lots of animated image buttons, that are in real size setting in the billboard patch. But when I use the QUARTZ COMPOSER VISUALIZER , it scales up every image on screen, when it stretches to both monitors. What can I do to avoid this unwanted scaling? Thanks in advance

gtoledo3's picture
Re: Quartz Composer Visualizer scaling problem

I'm not very familiar with that project (besides some problems with it!).

Are all of your image sources "locked in" to a specific pixel width and height? You may have your Billboard set to "Real Size" in settings, but if you've placed something in a Render In Image patch, for instance, with Pixel Width and Height inputs left at 0, it will reference the Rendering Destination, and "get bigger".

I don't know if that's what you're experiencing, or something intrinsic to that project.

usefuldesign.au's picture
Re: Quartz Composer Visualizer scaling problem

If you can extract minimal patches from the composition to demonstrate the problem and post it, someone might be inclined to examine it.

apple pi's picture
Re: Quartz Composer Visualizer scaling problem

I'll try to simplify my problem :) First , I'm using 2 screens (left and right) to view a composition. Those screens are same model. I'm using a miniMac. One screen goes to the hdmi , the other to the Mini DisplayPort. When I use visualizer's full screen inside the quartz composer, it only shows on the left screen OR on the right screen. Secondly , thereĀ“s the Quartz Composer Visualizer application, tht you can find in /Developer/Applications/Graphics Tools folder. This application should do the trick, but when I fullscreen it with my composition, it scales up all the images that I'm using.

Is there another way or another application to do this?

Thanks for your attention