Questions regarding particle tools

coyne's picture

Hi everyone!

Feels good to be back here.


Is there any way of altering the "range" and "magnitude" of an emitted gravitate object when it has been already emitted?

The way i understand it is it only lets you set the initial value for the object before it emitted?


If I connect the gravitate object patch directly to the scene patch will it be affected of the other forces? like gravity or wind to move or do i always have to give it an x and y and z value to move around?

Thanks in advance.

best regards