|
Accelerometer pluginHi there. I am working on a project that requires me to interpret accelerometer input in quartz composer. I'd like to end up with a patch that allows me to use that input to control a game I'm involved in the development of. So far I've used the wiimote plugin, and a wiimote to control it, but I'd like to end up with a different hardware setup. I've researched other hardware solutions and I have 1 of them to test with already: http://www.phidgets.com/products.php?category=5&product_id=1059 There are already some resources supplied on the website but I haven't been able to make it work with snow leopard/quartz composer. Maybe they just need to be rewritten. I'm open to using different hardware if somebody knows of a better way of doing it. I am able to offer financial compensation if someone can solve this puzzle. if you have a solution, or the expertise to find a solution I'd be very interested in hearing from you. Kind regards Allan
|
how about using the accelerometer data from the now-nearly-ubiquitous iPhone/iPod Touch? an application like TouchOSC will send accelerometer data from the device to QC for interpretation via OSC. the qcOSC receiver patch seems pretty decent as well.