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Morph between two polygons (structures) of different sizesHi all ! I was wondering if someone could give me a tip on this problem : I have these two structures of polygons (triangles actually) that come one frame after the other (on each frame I perform a contour finder and a Constrained Delaunay), and I would like the transition to be smoothed. But the structures don't have the same number of triangles, so the program will have to choose with which triangle it will have to "morph" (BTW, I'd be very thankful to have a tip on how is made the Kineme 2D Vector Morph patch). So, my questions are, for one triangle :
I was thinking of doing it like that :
Does it appear a valid option for you ? Thanks a lot in advance ! Ben
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