Kinect 0.3 Acceleration Values

technomorph's picture

Does anyone have any information on what exactly the acceleration values are based on?

I was assuming that it would be values for general motion sensing of the speed of movement the Kinect perceives based on movement in the x, y and z axis.

I am looking for options that doesn't require firing up OSCeleton, because then I lose the ability to capture the depth image from the Kinect in QC



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ahoeben's picture
Re: Kinect 0.3 Acceleration Values

The acceleration values are basically the direction in which gravity is pointing (relative to the device). I think the XBox/Kinect uses this to make sure the cameras are level. It has nothing to do with acceleration of body parts in the scene.