Kineme: Quartz Composer Stuff
kineme.net is a community surrounding the development of Quartz Composer custom patches, plugins, and other hacks.
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Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above. Please download the trial and make sure it meets your needs before purchasing.
|License:||(Other — see description)|
This composition is a demo that shows how to setup an interactive sculpt method with the Apple Mesh engine in Snow Leopard.
Shoutout to cwright for a question he answered a long time ago (hmm, 2 years? Time flies...) where the resolution was to take a Kineme3D warp and sample the output with a sample and hold before the renderer, so that a gravity warp would freeze on mouse up, and clear on mouse down.
After that lingered in my mind, I realized I could setup a feedback/multiplexer loop that would allow one to do a type of additive sculpting that wouldn't clear the sample and hold data every time a mouse down event occurred, but additionally clear it if I wished with a secondary mouse button.
A recent discussion about pushing around vertices in OpenCL led me to whip this up, since I was pretty sure the routine could be applied to OpenCL just as easily.
So, this uses that kind of sample and hold based feedback loop with multiplexers to allow one to use a mesh filter in a way that adds the results of deformation to the resulting mesh with each push/pull motion. This is very similar to some sculpting and vertex push functions in modeling programs.
Rev History- .01- Slight tweak to improve clearing mesh filter effect.
The Kineme ChartTools plugin provides support for rendering charts in Quartz Composer.
Based on Apple's
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Please download the trial and make sure it meets your needs before purchasing. Due to bugs in Apple's Quartz Composer framework, we cannot guarantee that Kineme plugins will work properly on Mac OS 10.8 and above. Our focus has shifted to developing Vuo.
GL Stereo Environmentflickering on Mac OS X 10.6.
GL Structure Rendererpatch --- renders its subpatches multiple times, once for each element in the provided structure, after applying the specified transformation.
GL Field of Viewpatch doesn't work properly on Mac OS 10.9 (it produces stretched output).
Just a heads up for all you exciting kineme.net users.
I, cwright, am starting an exciting new journey at a company located in Cupertino, California, on Monday, February 1st, 2010. You can probably guess what I'll be working on ;)
So, depending on how permissions work out, I might be silent here for a while. However, I will certainly be plastering QC propaganda on the mailing list, and will try to post it here too, of course.
This patch provides information on available power sources.
Unlike the "Battery Info" sample plugin provided with Xcode Developer Tools, this patch reports information on external power sources (such as a UPS), and multiple simultaneous power sources.
QuartzBuilder allows you to easily create applications from your Quartz Composer creations, without having to muck about in Xcode.
Your compositions are encrypted, and Official API plugins, Unofficial API plugins, and simple resources are automatically bundled with the generated application.
Cocoa NSApplication and NSWindow events and properties are exposed to the composition, allowing unprecedented control over the rendering environment — for example, the window can be made full-screen on launch.
Download the trial below, or buy a license now.
When unregistered, output apps are limited to 55 patches.