Release: GL Tools, v1.2
Release Type:
Production
Version:
1.2
Release Notes
This version of GLTools adds numerous enhancements, fixes, and improvements.
Alpha blend ports got a significant performance improvement -- also some bug fixes from the alphas that caused problems outside of QC.
A new Depth Sort environment patch (with sample composition)
The Spline Corruption bug was fixed (finally)
There's a new Cube Structure patch, for rendering axis-aligned cubes at several locations simultaneously -- this works just like the Point Structure patch.
The point-structure and line-structure patches received some optimizations and tweaks. Also, the demo compositions show "indexed" mode, which typically performs better than keyed mode.
There's a new Inverse Rotation patch, which allows you to align objects to the screen (kinda like billboards) -- handy for sprite-powered particle systems (the depth sort demo demonstrates this patch as well).
Other assorted memory leak fixes and performance tweaks.
The zip contains the plugin, as well as sample compositions.
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