R: Rejected

KinemeCore Preferences… Menu Item Shortcut

I tried assigning Cmd+Opt+"," to the K Menu>KinemeCore Preferences… no joy. I even tried Cmd+"K"!

Looks like the K menu is a colourful non-conformer to Apple UI Guidelines ;)

I'm often switching the "Viewer to float" on and off depending on other apps, situation etc, shortcut compliance would be nice next time KinemeCore gets an update

Multi-View RII

This patch would be like a Render In Image/Stereoscopic Environment, save that it would have 2 or more outputs that could be set to totally different camera views, allowing one to render a front and a side view simultaneously.

This could possibly be incorporated into the "Slice RII" concept/request, if it is possible at all.

Slice RII

This patch would be a Render In Image type patch that would be able to configure multiple outputs for a scene (through settings or an input port), each with corresponding adjustable near and far z clip input parameters.

With some care on the part of the user, this would allow one to construct a scene inside of a render in image that could be output to a stack of sprites, with each one being consecutively blurred more than the last, from front to back, to imitate depth - a pretty common old school animation technique.

It could also be used for other types of volume rendering.

Skanky SDK latest release

Hi Kineme ! Will you ever release your latest version of the Skanky SDK ? Last one dates back from 2007. I'd like to develop a Mesh Processing patch, compatible with KnM 3DMesh datatype. Thxx

KnM SHADOW Environment / request

Hi, a WORKING Shadow environment (macro patch), that works with KnM3D. That would be uber-kill. Or anything to render shadows.....