Beautiful music and some, no doubt, deceptively 'simple' audio interaction upon size and colour and , if I'm not much mistaken, lighting too.
HSL colours by any chance? MIDI used too ? [just guessing / asking :-)].
What also impresses me is something that I picked up on with one of leegrosbauer's 3D competition entry - you are both, after your own individual fashions and purposes giving yourselves plenty of time and space.
I can find it all too easy to go for and get the 'mostest' , frenetic, lively and over reactive results.
Seeing how effective some considered restraint can be is a real education and what sweetly ambient music, I'm going to view it again - cheers.
(I didn't enter any competitions as mentioned above, however. At least I hadn't thought that I had. I thought that I merely put a study in the composition repository. Perhaps next year.)
Well, correct me if I'm wrong fella, but as far as I was aware, all uploads to that composition repository are actually competition entries - right [ or wrong ?] - which is it then I can't help but wonder ?
yes this is aesthetically pleasing me. the use of space is most defiantly a must for the ambient although a hyper reactive visual could pose a cool juxtaposition to the smooth ambient sounds. honestly im not feeling cube inside the sphere bit and i think if there where a tad bit more reactiveness to the cube or sphere during the beat parts it might be even more aesthetically pleasing to me. i like the fact that your making music and visuals as well thats really my passion in life. i used to call it audio visual communications. @cybero i think lees k3d comps required the space in order for the feedback to have a proper chance permeate which is not the case for this comp....all the same the space is nice. i end up going overboard sometimes with the reactiveness.
not trying to detract from thread but would like to share a test render im doing for my new song with the author of this thread. its my first approach to working with video in QC. (normally i make generative art into video) and well its not clean actually very dirty and defiantly not ambient but has some good break downs. http://d0cut0uch.no-ip.info/thisIsTheLove.mov im currently aquiring more clips to make it more interesting. but i made a step sequencer to sequence video time for a glitchy effect. actually slowed it to half time so she isn't dancing all fast etc.. the new version actually has the step recorders time mapped to the audio peak so there is even more reactiveness i will post someday when im finished.
That's interesting. I like to see more people using Quartz Composer as a way of creating visuals to go with music.
I see a strong parallel between the home recording studio revolution of cheaper hardware, enabled by advances in software, and what is happening now with tools like Quartz Composer, Processing, VVVV, Jitter, etc., in enabling people to come up with really cool visuals to go with the music.
That's an amazing thing. I think what happens is that inevitably, people write a song, or do a visual, and kind of join the two. After awhile though, an environment comes about where people can actually have a true "audio/visual" idea, of both elements at the same time, and then just go and do it with the tools they have in hand.
So, you have this new form of media, or maybe the thing that kind of turns music videos on their heads a bit... so that instead of being something a music artist does, begrudgingly, you have people that think of music and visual as going together naturally.
I like the background, and the use of the Polygon mode and the 3D deformers, which gives the sphere an interesting look. I like that you paid attention to lighting, but when you have the light shift to +X it would look totally badass if the background gradient setup had shifted respectively. Just a thought for another time.
dust - I really think you need to place this , or any video, upon an external server; I have tried running web services via dynDNS and similar services before now and one really is , in effect, trying to force a quart into a pint pot so to speak.
You do come up with some interesting works and it would be a real pity to have that lost in failed connections. It strikes me as also true that your opening yourself up to an increased level of network and machine based failure.
If on external server and saved as an .mp4 it will practically 'stream' itself and run from start to finish with barely a hitch.
Besides, serving this must inevitably slow down your use of the available upload / download limits upon your personal broadband, upon which, quite typically, upload is a mere percentage of one's download speed.
Even a Hostrator account [one's favourite price FOC] would be faster and a Google blog [also FOC] would also give you plenty of scope to play around with your work, as too would MySpace.
Personally , I have relegated PWS stuff to just sand-boxing my web design and web development work.
your right i have an .edu server that i can blow up if i want. today my server is slow cause im messing with trying to quicktime broadcast qc. i can route a domain to my home server. basically i need php and mysql to run joomla and my school server doesn't run mysql or at least until i take that class then i get permissions so right now i have my home network server and my edu server that thankfully has php so serving movies i should put on my external. my telephone system runs off three servers so incase one goes down etc the other will pick up and route the calls to me. i should use this principle for displaying my work. i got to get back into admin work maybe make some sort of bandwidth benchmark cap so if im getting to many requests on a multicast then i should load balance to another server or something. not really sure how to do that but im sure a little php could do the trick. i just wanted to share my video and didn't want to upload unfinished work to vimeo or even my edu cause the bandwidth is un limited but the space isn't so i can't go crazy. i know chris @ kineme blew up a router last year so maybe your right a dedicated server would be good. i usually go with godaddy. got to get a domain to. i have my name my dvj name and a few others just parked pointing to nothing. who do you use and what is this google thing my .edu mail has just gone to a google server so they can handle the traffic i know.
Hostrator is pretty slow, advert headed, however it will provide a pretty full set of services, albeit slower than a fully fledged co-located or even web hosting share on a backbone situated server bank - plenty of 'em out there fella :-) .
Personally, I think you'd be way better of pointing potential visitors to links upon Blogger, You Tube, Vimeo and Myspace - well fledged and efficient free or at cost premium service providers
If you like I can set you up with a domain on my Dreamhost account, I get unlimited bandwidth and storage, they also have QSS, Mysql etc on there if you're interested in that as well. Shell account and all that too...
I think this way of working as 'integrated' audiovisuals(instead of a fragmentary approach) is already happening. The 'common' tool(a computer) and the technique are pointing more and more towards that direction. The main question would be, though, how to merge different languages that have developed from a historical perspective into a single entity. Film and music, for instance, had(still have?) completely different educational paradigms: to play a violin has nothing to do with operating a camera or writing a score with outlining a script. Of course there are some 'artistic' links, but i am talking from a technical perspective. So, the interesting issue is that more and more artists are willing to integrate different disciplines in order to explore(and create) a completely new language. This is clear in the case of audiovisuals: film+sound(live cinema, soft cinema, database cinema), interaction+sound design(machinima), digitial art, new media, immersive art, etc etc etc.
[post your combinations hereā¦]
Here is a new version - same video but new audio, as the original audio wasn't optimal : was a tricky one to mix...
Juxtaposition: Yes I agree, this can be great sometimes for achieving some contrast between elements, but also having no juxtaposition can emphasize each element too for a stronger overall impact. My aim is to have a series of media which contain a variety of juxtaposition and non-juxtaposition, just to mess things up and keep things interesting :)
Techniques: Midi is used mainly as a control signal for controlling the graphic elements. Sometimes the midi comes straight out of a sequencer, or it is generated from the individual audio tracks using Kyma to create mappings; e.g. frequency or amplitude --> midi note number or midi control number.
Circles in Squares: The video consists of four parts, first the squares are introduced, then the sphere (the circles), next the sphere envelopes the squares and finally the squares surround the sphere. Nothing complicated there :) But the elements also match the audio parts and perhaps suggest a symbiosis or a combining of organisms into a single whole. The evolution concludes with the final structure: Circles in the Squares / a soft centre with hard outer shell / or even spirit protected by body. Who knows? :)
... maybe I should do a third edit to include the idea from gtoledo3....!!
I'm wondering how you mapped the cube-ish surface onto the sphere. In other words, is there a geometric way to show how a rect surface gets mapped onto the sphere in a 2D geometric diagram?
I looked up Mercator projection and it looks a little non-trivial to apply the formulas.
I guess I'm asking for a template (or template generation method) to load into 2D drawing apps to make a sphere (3d) surface that will get mapped in QC accurately. By Acurately I mean the lines which should appear straight and vertical and horizontal do appear that way no deformed by the mapping.
yeah i like the music better now. your getting kind of an irregular heartbeat sort of going with the lick drum. i like georges idea of a morph. maybe in your 3rd version instead of a strait cut from cube to sphere a slow morph or even quick morph. then again that could mess every thing up. i think it would be cool if you zoomed all the way into one of the squares then you zoom out slowly revealing the squares but this time its a sphere.... maybe make it more seamless. it works now and the cube inside the sphere is growing on me. i think the reason it works for me with a strait cut is that the translation of the cube is the same of the sphere so the fluidity of the cut works without it jumping and remains smooth. im just throwing out ideas. im a big fan of graphic minimalism as well musical minimalism although i don't practice either as much as i should the piece still remains aesthetic to me. good choice of colors and nice remix the ambience is soothing.
A lovely clean and airy exposition photonal.
Beautiful music and some, no doubt, deceptively 'simple' audio interaction upon size and colour and , if I'm not much mistaken, lighting too.
HSL colours by any chance? MIDI used too ? [just guessing / asking :-)].
What also impresses me is something that I picked up on with one of leegrosbauer's 3D competition entry - you are both, after your own individual fashions and purposes giving yourselves plenty of time and space.
I can find it all too easy to go for and get the 'mostest' , frenetic, lively and over reactive results.
Seeing how effective some considered restraint can be is a real education and what sweetly ambient music, I'm going to view it again - cheers.
Delightful video, indeed.
(I didn't enter any competitions as mentioned above, however. At least I hadn't thought that I had. I thought that I merely put a study in the composition repository. Perhaps next year.)
Well, correct me if I'm wrong fella, but as far as I was aware, all uploads to that composition repository are actually competition entries - right [ or wrong ?] - which is it then I can't help but wonder ?
Point about time and space still stands.
Oh! err, I guess I don't know the actual answer. Returning to Ambient music video with Kineme 3D, however: Nice.
yes this is aesthetically pleasing me. the use of space is most defiantly a must for the ambient although a hyper reactive visual could pose a cool juxtaposition to the smooth ambient sounds. honestly im not feeling cube inside the sphere bit and i think if there where a tad bit more reactiveness to the cube or sphere during the beat parts it might be even more aesthetically pleasing to me. i like the fact that your making music and visuals as well thats really my passion in life. i used to call it audio visual communications. @cybero i think lees k3d comps required the space in order for the feedback to have a proper chance permeate which is not the case for this comp....all the same the space is nice. i end up going overboard sometimes with the reactiveness.
not trying to detract from thread but would like to share a test render im doing for my new song with the author of this thread. its my first approach to working with video in QC. (normally i make generative art into video) and well its not clean actually very dirty and defiantly not ambient but has some good break downs. http://d0cut0uch.no-ip.info/thisIsTheLove.mov im currently aquiring more clips to make it more interesting. but i made a step sequencer to sequence video time for a glitchy effect. actually slowed it to half time so she isn't dancing all fast etc.. the new version actually has the step recorders time mapped to the audio peak so there is even more reactiveness i will post someday when im finished.
anyways nice work.
That's interesting. I like to see more people using Quartz Composer as a way of creating visuals to go with music.
I see a strong parallel between the home recording studio revolution of cheaper hardware, enabled by advances in software, and what is happening now with tools like Quartz Composer, Processing, VVVV, Jitter, etc., in enabling people to come up with really cool visuals to go with the music.
That's an amazing thing. I think what happens is that inevitably, people write a song, or do a visual, and kind of join the two. After awhile though, an environment comes about where people can actually have a true "audio/visual" idea, of both elements at the same time, and then just go and do it with the tools they have in hand.
So, you have this new form of media, or maybe the thing that kind of turns music videos on their heads a bit... so that instead of being something a music artist does, begrudgingly, you have people that think of music and visual as going together naturally.
I like the background, and the use of the Polygon mode and the 3D deformers, which gives the sphere an interesting look. I like that you paid attention to lighting, but when you have the light shift to +X it would look totally badass if the background gradient setup had shifted respectively. Just a thought for another time.
Well observed GT, what about a slightly different version of the visual in which the 3D objects slowly morphed / blended ?
dust - I really think you need to place this , or any video, upon an external server; I have tried running web services via dynDNS and similar services before now and one really is , in effect, trying to force a quart into a pint pot so to speak.
You do come up with some interesting works and it would be a real pity to have that lost in failed connections. It strikes me as also true that your opening yourself up to an increased level of network and machine based failure.
If on external server and saved as an .mp4 it will practically 'stream' itself and run from start to finish with barely a hitch.
Besides, serving this must inevitably slow down your use of the available upload / download limits upon your personal broadband, upon which, quite typically, upload is a mere percentage of one's download speed.
Even a Hostrator account [one's favourite price FOC] would be faster and a Google blog [also FOC] would also give you plenty of scope to play around with your work, as too would MySpace.
Personally , I have relegated PWS stuff to just sand-boxing my web design and web development work.
Peace
your right i have an .edu server that i can blow up if i want. today my server is slow cause im messing with trying to quicktime broadcast qc. i can route a domain to my home server. basically i need php and mysql to run joomla and my school server doesn't run mysql or at least until i take that class then i get permissions so right now i have my home network server and my edu server that thankfully has php so serving movies i should put on my external. my telephone system runs off three servers so incase one goes down etc the other will pick up and route the calls to me. i should use this principle for displaying my work. i got to get back into admin work maybe make some sort of bandwidth benchmark cap so if im getting to many requests on a multicast then i should load balance to another server or something. not really sure how to do that but im sure a little php could do the trick. i just wanted to share my video and didn't want to upload unfinished work to vimeo or even my edu cause the bandwidth is un limited but the space isn't so i can't go crazy. i know chris @ kineme blew up a router last year so maybe your right a dedicated server would be good. i usually go with godaddy. got to get a domain to. i have my name my dvj name and a few others just parked pointing to nothing. who do you use and what is this google thing my .edu mail has just gone to a google server so they can handle the traffic i know.
Hostrator is pretty slow, advert headed, however it will provide a pretty full set of services, albeit slower than a fully fledged co-located or even web hosting share on a backbone situated server bank - plenty of 'em out there fella :-) .
Personally, I think you'd be way better of pointing potential visitors to links upon Blogger, You Tube, Vimeo and Myspace - well fledged and efficient free or at cost premium service providers
If you like I can set you up with a domain on my Dreamhost account, I get unlimited bandwidth and storage, they also have QSS, Mysql etc on there if you're interested in that as well. Shell account and all that too...
I think this way of working as 'integrated' audiovisuals(instead of a fragmentary approach) is already happening. The 'common' tool(a computer) and the technique are pointing more and more towards that direction. The main question would be, though, how to merge different languages that have developed from a historical perspective into a single entity. Film and music, for instance, had(still have?) completely different educational paradigms: to play a violin has nothing to do with operating a camera or writing a score with outlining a script. Of course there are some 'artistic' links, but i am talking from a technical perspective. So, the interesting issue is that more and more artists are willing to integrate different disciplines in order to explore(and create) a completely new language. This is clear in the case of audiovisuals: film+sound(live cinema, soft cinema, database cinema), interaction+sound design(machinima), digitial art, new media, immersive art, etc etc etc. [post your combinations hereā¦]
/end of speech
Emmanuel
Thanks all for the great feedback.
Here is a new version - same video but new audio, as the original audio wasn't optimal : was a tricky one to mix...
Juxtaposition: Yes I agree, this can be great sometimes for achieving some contrast between elements, but also having no juxtaposition can emphasize each element too for a stronger overall impact. My aim is to have a series of media which contain a variety of juxtaposition and non-juxtaposition, just to mess things up and keep things interesting :)
Techniques: Midi is used mainly as a control signal for controlling the graphic elements. Sometimes the midi comes straight out of a sequencer, or it is generated from the individual audio tracks using Kyma to create mappings; e.g. frequency or amplitude --> midi note number or midi control number.
Circles in Squares: The video consists of four parts, first the squares are introduced, then the sphere (the circles), next the sphere envelopes the squares and finally the squares surround the sphere. Nothing complicated there :) But the elements also match the audio parts and perhaps suggest a symbiosis or a combining of organisms into a single whole. The evolution concludes with the final structure: Circles in the Squares / a soft centre with hard outer shell / or even spirit protected by body. Who knows? :)
... maybe I should do a third edit to include the idea from gtoledo3....!!
Hi nice work,
I'm wondering how you mapped the cube-ish surface onto the sphere. In other words, is there a geometric way to show how a rect surface gets mapped onto the sphere in a 2D geometric diagram?
I looked up Mercator projection and it looks a little non-trivial to apply the formulas.
http://en.wikipedia.org/wiki/Mercator_projection
I guess I'm asking for a template (or template generation method) to load into 2D drawing apps to make a sphere (3d) surface that will get mapped in QC accurately. By Acurately I mean the lines which should appear straight and vertical and horizontal do appear that way no deformed by the mapping.
photoshop Rectangular to Polar coordinates ?
yeah i like the music better now. your getting kind of an irregular heartbeat sort of going with the lick drum. i like georges idea of a morph. maybe in your 3rd version instead of a strait cut from cube to sphere a slow morph or even quick morph. then again that could mess every thing up. i think it would be cool if you zoomed all the way into one of the squares then you zoom out slowly revealing the squares but this time its a sphere.... maybe make it more seamless. it works now and the cube inside the sphere is growing on me. i think the reason it works for me with a strait cut is that the translation of the cube is the same of the sphere so the fluidity of the cut works without it jumping and remains smooth. im just throwing out ideas. im a big fan of graphic minimalism as well musical minimalism although i don't practice either as much as i should the piece still remains aesthetic to me. good choice of colors and nice remix the ambience is soothing.
Hey Franz,
That intrigues me but could you join the dots, it's a long long time since I excelled at maths ;) Do you mean 3D polar coords or 2D polar?