10.7

Release: AudioTools, v1.0

Release Type: Production
Version: 1.0
Release Notes

Changes since AudioTools 0.8

  • Added Audio Embedded File Input and Audio Embedded File Player patches, which let you save a copy of an audio file inside a composition.
  • Improved performance of Audio Input and Audio File Input patches.
  • Released source code on GitHub.

Credits

@gtoledo3 (http://qctwit.blogspot.com/) commissioned the development of the Audio Embedded File patches.

Structure Transition (Composition by yone)

Author: yone
License: Creative Commons Attribution
Date: 2011.12.25
Compatibility: 10.7
Categories:
Required plugins:
Kineme GLTools

Transition Points

Sequential Animation in Iterator (Composition by yone)

Author: yone
License: Creative Commons Attribution
Date: 2011.12.13
Compatibility: 10.7
Categories:
Required plugins:
(none)

This is a small code snippet. :)

added another two versions.

Tons Of Spheres (Composition by gtoledo3)

Author: gtoledo3
License: Creative Commons Attribution-NonCommercial
Date: 2011.12.06
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: http://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm

...and also heavily informed by many of the examples at glsl sandbox, and probably tons of other related demoscene type shaders I've seen.

I wanted to take a distance function, create a shape with that function, and then create a grid in x/y/z with it, ala many traditional graphics examples. So, this shows how to create an object in the fragment shader, repeat it many times, and light it in a basic way.

Release: VideoTools, v2.2

Release Type: Production
Version: 2.2
Release Notes

Changes since VideoTools 2.1

  • Fixed bug that caused Video Input patch to stop updating its outputs.
  • Fixed crash when Video Input Features Structure input is fed a structure containing strings (e.g. from XML Parser).
  • Added sample composition to demonstrate Video Input Features Structure input.

Known issues

  • H.264 videos stutter when played backwards.
  • VideoTools patches provide only video input, not audio input.
  • Firewire cameras only support certain combinations of Color Coding, Resolution, and Framerate. Watch the Error output and Console log when troubleshooting.
  • Due to issues with the underlying frameworks, video device info cannot be queried once a video device is in use. Therefore Video Device Info is only updated once: when the composition is first started.

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