10.7

Release: QuartzBuilder, v1.3

Release Type: Production
Version: 1.3
Release Notes

Changes since QuartzBuilder 1.2

  • Added option to store values of published input parameters between built application launches (net.kineme.qb.saveInputParameters composition key).
  • Added option to force aspect ratio on built application window (net.kineme.qb.aspectRatio composition key).
  • Added option to stop rendering composition when built application loses focus (net.kineme.qb.pauseWhenUnfocused composition key).
  • Added ability to copy from / paste into the published parameters window of built applications.
  • Added option to select the architecture of the built application (32-bit/64-bit universal, 64-bit-only, or 32-bit-only). If plugins required by the built application are 32-bit-only or 64-bit-only, the architecture is selected automatically.
  • QuartzBuilder now automatically reloads compositions after they’ve been edited and saved in the Quartz Composer Editor.
  • Fixed issue with using registered Kineme plugins in built applications.
  • Fixed issue where file timestamps in built applications were incorrect.
  • QuartzBuilder is now Intel-only — both the application itself and built applications.

Known Issues

  • To build an application that contains 32-bit-only plugins, you must run QuartzBuilder in 32-bit mode. (To choose a 32-bit-only architecture for the built application, you do not need to run QuartzBuilder in 32-bit mode.)

Mandelbrot in 3d (Composition by psonice)

Author: psonice
License: Creative Commons Attribution
Date: 2011.11.09
Compatibility: 10.7
Categories:
Required plugins:
(none)

More lunchbreak adventures.. although this one took a few lunch breaks ;) It's a raymarch into a mandelbrot rendered as a height map. Fully interactive, you can move around (arrow keys), zoom (w/s) and rotate the view (trackball).

It's hacky as hell, glitchy (don't look up ;), and unoptimised. Needs a fast-ish GPU, forget it on anything intel. Speed is ok on my 2010 iMac. No plugins needed.

Technical details: First part is a plain mandelbrot render in 2d. During animation (zoom or pan) it renders at half-res for a good speed/quality tradeoff. View rotation keeps full resolution.

2nd part is kind of a raymarch/trace, treating the mandelbrot as a height map, and stepping into it as a volume. It could be much better quality and much faster with a bit more work. Maybe I'll do that. There's a bit of lighting in there (fake hacky AO, regular diffuse + specular, although it's all buggy and broken :).

Sphereful (Composition by smokris)

Author: smokris
License: MIT
Date: 2011.11.08
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

Sphereful is a viewer for equirectangular panoramas, written as a QuartzBuilder application.

Drag-and-drop an image onto the application window, then drag with the mouse, or use the arrow keys, to navigate.

The final QuartzBuilder application is also attached (since the composition isn't too useful inside the Quartz Composer Editor), along with a sample equirectangular panorama.

4-color Gradient (Composition by jersmi)

Author: jersmi
License: Public Domain
Date: 2011.11.06
Compatibility: 10.6, 10.7
Categories:
Required plugins:
(none)

A novel approach to creating a 4-color gradient using interaction patch, sprites and motion blur.

Rotate image for a 360° simulation (used for 3D effect) (Composition by rbetin)

Author: rbetin
License: Creative Commons Attribution-NonCommercial-ShareAlike
Date: 2011.11.02
Compatibility: 10.6, 10.7
Categories:
Required plugins:
(none)

This patch uses a single image to simulate a 360° rotate, with 2 sprites.

See video