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10.7Starfield Parallax (Composition by smokris)
A demonstration of a few concepts:
Release: Kineme3D, v1.5
Release Type:
Production
Version:
1.5
Release Notes
Changes since Kineme3D 1.4
WirWar (Composition by rffl)
Hi there, I was goofing around in qc and tried to make this comp and now im a bit stuck. I would like it to grow further for instince: at the end of the line's where the sphere's are and i would love it to move more random because now they're all the same. I'm still a noob so if u have any sugestions at all... Release: Kineme3D, v1.4
Release Type:
Production
Version:
1.4
Release Notes
Changes since Kineme3D 1.3
Mandelbrot zoom (Composition by psonice)
Just a simple mandelbrot - got bored and made it during lunch. Use arrow keys to move around, W/S to zoom in/out. It's a simple comp too. Just a glsl shader drawing the fractal, and a few integrators + math patches to handle movement and zoom. The zoom was the tricky part actually, getting movement speed relative to zoom level, and zoom speed to be exponential (I used feedback in the end). There's a RII patch that generates the palette, so mess about with that to change the colours (there's no reason to limit it to 256 colours really, just change the width and change the fragment shader from "mod(i, 255.)" to however many colours you want. |