|
10.7Stereo Lithography (Composition by dust)
here is a patch you can use for stereo lithography or 3d printing. what this does is take a mesh and export it to CAD format for 3d printing. feel free to use it for any other purposes. you can open the file in mesh lab and export to obj or what ever. some other interesting uses are to plugin your kinect and print to a repRap printer. http://reprap.org/wiki/Main_Page . included is a test export patch and a kinect structured light, depth to world extrusion map example. i made this so i can output 3d scans. have not printed with it yet. make sure to pay attention to the right - hand - rule if your procedurally generating your vertices, normals, and indices. http://en.wikipedia.org/wiki/Right-hand_rule the stereo lithography format requires the right hand rule where other programs like unity require meshes to be left hand ruled. parallel painting (Composition by dust)
this is a simple parallel painting patch. it is sort of like the mouse ribbon example but uses open cl to queue in parellel. normally a js or iteration queue can handle maybe 100 indexes smoothly maybe even up to 1000+ on a decent machine without completely blowing up. using open cl to queue makes it possible to queue up millions of indexes without taking a performance hit at all. what does this mean ? you can draw a really freaking long line. this is an example of using what i call parallel painting in 3d textured ink... Release: KinemeCore, v0.5.2
Release Type:
Production
Version:
0.5.2
Release Notes
Changes since KinemeCore 0.5.1
Known Issues
Release: Alpha Blend Mode, v1.1
Release Type:
Production
Version:
1.1
Release Notes
Source code is available on GitHub. Changes since AlphaBlendMode 1.0
Freeboard String Editor (Composition by smokris)
Demonstration of how to make a simple string editor using the Freeboard patch. Uses feedback to build a string, and removes the last character when backspace is pressed. |