Production

Production

Release: GL Tools, v1.3

Release Type: Production
Version: 1.3
Release Notes

This build of GLTools fixes numerous bugs with Snow Leopard compatibility, and some PPC bugs on Leopard as well. Some minor performance improvements were made, as well as other minor bug fixes.

Some new private patches were added/modified -- they're still private, so please don't expect them to remain compatible/unchanged in the future.

Please be as clear as possible with bug reports (include sample compositions, descriptions, steps to reproduce, etc.) -- we're rather backlogged at the moment, so saving us a few minutes here and there helps a lot.

Release: QuartzBuilder, v1.1

Release Type: Production
Version: 1.1
Release Notes

QuartzBuilder 1.1 features numerous performance enhancements, including a state-of-the-art Iterator Accelerator that reduces iterator overhead by 5-15% and streamlined event handling. You're also able to launch an app in fullscreen mode on any monitor of your choice, in addition to having screen count and dimensions provided to the composition at runtime. Drag and Drop support and fade-in/out on start up/exit options were also added, to make your apps really shine.

Automatic updating via Sparkle was added, and you're now able to explicitly install the QuartzBuilder Protocol template from the App Menu.

Release: AudioTools, v0.8

Release Type: Production
Version: 0.8
Release Notes

AudioTools now features support for QuickTime movie audio, frequency analysis, some bug fixes, some patched memory leaks, and some performance enhancements.

Release: Art-Net Tools, v1.2

Release Type: Production
Version: 1.2
Release Notes

Changes since version 1.1

  • improves standard compliance and fixes a few off-by-one bugs in channel mappings
  • should improve compatibility with more Art-Net devices

Release: GL Tools, v1.2

Release Type: Production
Version: 1.2
Release Notes

This version of GLTools adds numerous enhancements, fixes, and improvements.

  • Alpha blend ports got a significant performance improvement -- also some bug fixes from the alphas that caused problems outside of QC.

  • A new Depth Sort environment patch (with sample composition)

  • The Spline Corruption bug was fixed (finally)

  • There's a new Cube Structure patch, for rendering axis-aligned cubes at several locations simultaneously -- this works just like the Point Structure patch.

  • The point-structure and line-structure patches received some optimizations and tweaks. Also, the demo compositions show "indexed" mode, which typically performs better than keyed mode.

  • There's a new Inverse Rotation patch, which allows you to align objects to the screen (kinda like billboards) -- handy for sprite-powered particle systems (the depth sort demo demonstrates this patch as well).

  • Other assorted memory leak fixes and performance tweaks.

The zip contains the plugin, as well as sample compositions.