Production
Production
Release Type:
Production
Version:
1.0
Release Notes
Source code is available on GitHub.
- new
Array Patch
- new
Structure Equal Patch
- new
Structure Combine Patch
- new
Structure Push Patch
- new
Structure Pop Patch
- new
Structure Breakout Patch
- new
MultiExpression Patch
- new
Sample & Hold Patch
- preserves value when composition is stopped
- preserves value when composition is saved / reopened
- doesn't handle QCMeshes or Kineme3DMeshes yet
- doesn't handle infinite images
- new
Order Patch
- incorporated
Spooky Send/Receive
- incorporated
StructureTools
- incorporated
ValueHistorian
- fixed memory leaks with the old
Spooky patches
- change StructMaker to generate an array when in indexed mode (instead of numeric keys, which don't preserve order)
- improved
value historian patch
- now plays back short events (keyboard presses, mouse buttons, etc) more reliably
- now records other data types (structures, images, etc)
- doesn't handle QCMeshes or Kineme3DMeshes
- doesn't handle infinite images
Known Issues
Kineme StructureTools, Kineme Value Historian, and Kineme Spooky must be uninstalled to use Kineme DataTools.
Release Type:
Production
Version:
1.3
Release Notes
Changes since QuartzBuilder 1.2
- Added option to store values of published input parameters between built application launches (
net.kineme.qb.saveInputParameters composition key).
- Added option to force aspect ratio on built application window (
net.kineme.qb.aspectRatio composition key).
- Added option to stop rendering composition when built application loses focus (
net.kineme.qb.pauseWhenUnfocused composition key).
- Added ability to copy from / paste into the published parameters window of built applications.
- Added option to select the architecture of the built application (32-bit/64-bit universal, 64-bit-only, or 32-bit-only). If plugins required by the built application are 32-bit-only or 64-bit-only, the architecture is selected automatically.
- QuartzBuilder now automatically reloads compositions after they’ve been edited and saved in the Quartz Composer Editor.
- Fixed issue with using registered Kineme plugins in built applications.
- Fixed issue where file timestamps in built applications were incorrect.
- QuartzBuilder is now Intel-only — both the application itself and built applications.
Known Issues
- To build an application that contains 32-bit-only plugins, you must run QuartzBuilder in 32-bit mode. (To choose a 32-bit-only architecture for the built application, you do not need to run QuartzBuilder in 32-bit mode.)
Release Type:
Production
Version:
1.5
Release Notes
Changes since Kineme3D 1.4
- Added ability to load models containing duplicate object names (such as .dae models exported from Google SketchUp).
Release Type:
Production
Version:
1.4
Release Notes
Changes since Kineme3D 1.3
- Added Normalize All input to
3D Object Loader to normalize the entire model when it contains multiple objects. (The existing Normalize input normalized each object in the model separately.)
Release Type:
Production
Version:
2.1
Release Notes
Changes since VideoTools 2.0
- Added support for OS X 10.7 to
QuickTime Player patch. (Other patches already support OS X 10.7.)
- Added H.264 support to
Video Player patch.
- Added support for AVT Guppy F503C firewire camera to
Video Input patch.
Known issues
- H.264 videos stutter when played backwards.
- VideoTools patches provide only video input, not audio input.
- Firewire cameras only support certain combinations of Color Coding, Resolution, and Framerate. Watch the Error output and Console log when troubleshooting.
- Due to issues with the underlying frameworks, video device info cannot be queried once a video device is in use. Therefore Video Device Info is only updated once: when the composition is first started.
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