3d

Collada DAE to GL Tools Structure via OpenCL (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2009.12.20
Compatibility: 10.6
Categories:
Required plugins:
(none)

This is a composition that shows the simplest way to turn a loaded dae/collada object into a structure that can be rendered by GL Tools 1.4 structure render patches.

I'm including a sphere for testing. Sooo, have both files on your desktop, or say, in downloads... the same folder, or replace with the model of your choice.

Below, are some clips of a little more fleshed out (though less universal) version, with some extra mesh filtering going on...

vibrating vertices of 3d models and VDMX?

intellijel's picture

I am new to using Kineme (and fairly new to QC for that matter).

I would like to import 3d models and then expose vertices to VDMX so they can then be vibrated by sources like sound.

So for example if I had a wireframe cube model, this model could then shake and deform based on stimulation (noise?) to it's vertices.

Is there any easy way to do this already?