GL Tools

Particle Dance (Composition by cybero)

Author: cybero
License: (unknown)
Date: 2010.07.06
Compatibility: 10.5, 10.6
Categories:
Required plugins:
(none)

An iTunes visualizer utilising GL Tools, Particle Tools [VBO & Textured], Colour shifting & GL Tools [Point Structure].

Particle Dance Transform

cybero's picture

This is a work in progress, a Particle Tools composition that uses OpenCL to create a transforming structure being fed into a Kineme GL Structure Renderer patch containing two GL Tools Structure patches.

The video above is set to the track that helped to create the audio data feed, Minkou e so non moin by Orchestre Poly-Rythmo de Cotonou.

Multitouch Demo App

gtoledo3's picture

This is a multitouch demo application that requires OS X 10.6.

I'm basically curious if anyone gets any kind of crashing, or if fps is abysmal on some kind of model computer that I don't have access to; that kind of thing.

Lighting Bypass

It would be useful to have a macro, much like the GL Shade Model, that allowed an object inside a Lighting Environment to not be affected by the Lighting Environment, assuming that it would yield the kind of performance increases that it does when one typically compares FPS with renderers inside a Lighting patch vs. not in a Lighting patch. It may be useful for it to be combined with the GL Shade Model.

This isn't a priority thing, but something that has occurred to me, as Lighting issues come up regularly in my discussions with people who use QC (surprisingly).

Graphics Driver message

cybero's picture
19/05/2010 09:52:58   kernel   The graphics driver has detected a corruption in its command stream.

was the error message that came after a QC crash whilst creating GL Tool structures and co-existing Mesh structures from, essentially the same array .

preceded by messages about

19/05/2010 09:52:58   Quartz Composer[29602]   *** __NSAutoreleaseNoPool(): Object 0x147173360 of class NSCFArray autoreleased with no pool in place - just leaking

Got an idea as to what is precipitating that message, but haven't ever achieved that deeper degree of graphical trouble before now from a previously AOK composition.